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BURN BABY BURN!
This list of Fire Elemental Fighters will hopefully help in deciding what the 3 BEST choices for Diamond evolution are, some Great choices, and the Decent/Sub-Par choices that struggle to be worth it.
This is not a perfect list, but hopefully it will help you decide on who to use those valuable Elemental Essences on.
I'm splitting this list into Offensive Diamonds and Defensive Diamonds.
Possible Fire Element Diamonds:
Solar Flair, Number One, Dragon Brawler, Beat Box, Private Dick, Harlequin, Immoral Fiber, Scarlet Viper, Red Velvet, Frayed Ends, Parasite Weave, Infernal Twin, Souls Sister, Hellcat, Time Thief, Blood Drive, Firefly, Sheltered, Rerun, Wildcard, Mean One, Nyanotech, Head Hunter, Dead Heat, Thrill Shrieker, Oh Mai, and Pyro-Technique. *Updated Mar 2021*
Defense is still a WIP.
Let me know what you think! I would love to be convinced on if rankings need to be adjusted and mixed around.
This list of Fire Elemental Fighters will hopefully help in deciding what the 3 BEST choices for Diamond evolution are, some Great choices, and the Decent/Sub-Par choices that struggle to be worth it.
This is not a perfect list, but hopefully it will help you decide on who to use those valuable Elemental Essences on.
I'm splitting this list into Offensive Diamonds and Defensive Diamonds.
Possible Fire Element Diamonds:
Solar Flair, Number One, Dragon Brawler, Beat Box, Private Dick, Harlequin, Immoral Fiber, Scarlet Viper, Red Velvet, Frayed Ends, Parasite Weave, Infernal Twin, Souls Sister, Hellcat, Time Thief, Blood Drive, Firefly, Sheltered, Rerun, Wildcard, Mean One, Nyanotech, Head Hunter, Dead Heat, Thrill Shrieker, Oh Mai, and Pyro-Technique. *Updated Mar 2021*
BEST CHOICES:
After some Community Deliberation it's been determined that Mean One is too much of an offensive powerhouse to ignore. If you use Mean One against specific enemies that self-buff, she can effectively negate the enemy abilities and enhance her own damage to tremendous levels at the same time. Some Prize Fights allow for her to be incredibly dangerous; such as the Miss Fortune PF. Just check out this one instance in a video by Reshiram18:
Red Velvet is mediocre at gold, her attack stat is nowhere near enough to sustain high streaks. However, her SA is unique in that she can take on some of the most difficult, defense savvy enemies in the game. Resonant Evil, Armed Forces, Meow & Furever, Heavy Metal, Kill Joy, Untouchable, Plot Twisted, and Dreadlocks all have incredible defensive SAs; and Red Velvet’s Hex is a great way to get around them. You can also outtake opponents while they're hexed for a chance at some bleed stacks or armor break/curse. She could definitely enjoy the stat boost from Diamond Tier.
Video Spotlight:
Harlequin is quite fantastic as a candidate for Diamond evolution. As a Cerebella, she’s been given a generous stat spread that is only furthered. She performs as an excellent flat out damage dealer and a unique back-line support at the same time. Her CA allows you to bait out throws and stagger, this can sometimes protect you from most BB3s if you stand close enough to the enemy. Her Special Move damage and the cooldown reduction are both great, and her ease of access as a Gold PF reward is a great plus.
GREAT:
Spam Outakes while she has at least 1 enrage stack and she can chip 50% of her opponents current health in one go. Diamonding her would also allow her to deal more damage from her enrage in general. She can bypass Armor stacks and most SAs/MAs with relatively consistent damage output. I haven't built mine yet, but it sounds like tremendous value for the investment.
PD Big Band excels in Durability, has an innate Resistance to debuffs, and has the potential to Stun-lock enemies. PD is a very bulky boi that ate his vegetables, so he’s quite a task to take down and the MA options make him even harder to kill. If you’re having an off-day, and mess up; PD will survive a few BBs, maybe even a BB3 and still come out intact.
WIP Huge damage potential with Crit Damage values scaling off of his Base Attack and a massive spike of damage with Hype Mode and his Three Wulf Punch BB3. Unfortunately, being crit based means he's tremendously countered by other defensive crit abilities such as Painwheel MAs, Dreadlocks SA2, and That's All Folks SA2 to a degree.
Headhunter has access to extremely fast replenishing stacks of Precision by blocking and can supposedly break through blocks due to her 3rd basic jab attack being classified as a BEAM. This should allow you to continue a regular attack string almost indefinitely so long as the opponent focuses on blocking. Most Special Move BEAMs are incredibly quick as well. Definitely worth checking out, I will have to test it to see if it's better or worse than described.
ATTENTION: Cellsai has done it, 3 Diamond Oh Mais as of 12_12_2018. Congrats!
Oh Mai is the elusive Daily Relic jackpot. Oh Mai is capable of dishing out a surprising amount of damage with multiple Countervenoms and once she defeats one enemy the snowball begins rolling. She’s a great backup fighter that tags in with Enrage if your main fighter dies. She’s also pretty proficient at snowballing an enemy team out of commission and packs some reviving potential with Forbidden Procedure. Enrages are % based damage boosts, so Diamonding her will give her some bonus stats to have fun with.
Her kit is a bit clunky but she's a strong candidate as a sort of discount Fire Element Buzzkill. Blood Drive received a notable buff to her SAs that allows her to remove her own bleeds and gain enrage for each stack upon using a BB move; which is the exact moment you would want a bonus to your damage output. This buff makes her quite the viable carry to pair along with some supports to her health regen such as Graveyard Shift or Surgeon General, although this counteracts her SA2 in some cases due to removing bleed stacks before you can convert them.
Diamonding her is great but it doesn't make too much of a difference on how she performs. She's relies on bleeds for a bulk of her damage output in high streaks and has a chance to stun on crit and slow enemy BB gain. Her health/survivability is the most notable improvement if you evolve her. She is a great offensive option but not my first choice for using 3 elemental essences. Thankfully, she is easily accessible as a Gold PF reward.
Pyro Technique’s potential is still generally unknown. On paper though, Pyro-Technique should perform exceptionally, especially with Diamond Evolution stats. BB management has become a crucial piece to general playstyle and she gains Enrage stacks for performing it well. As a Valentine, her regular combo damage is pretty low, but you can utilize multiple Countervenoms to remedy this. Diamond Tier will certainly benefit her by granting her more ATK to play with. So long as you keep enemy BBs under control, you should be able to pull off charge attacks and combo string off of it without issue.
DECENT/SUB PAR:
Sheltered received a massive buff in the damage category. On critical hit, she gains a stack of enrage. Enrages are % based damage increases, so gaining 5 stacks of it in a span of 1-2 seconds is absolutely astonishing. With the benefit of Diamond Tier, she would have more base attack to stack her enrages on, making her one ANGRY Parasoul. The only things really holding her back are her unfortunate Bronze base stats. *She’s also a pretty neat support for a multitude of Crit based Fighters.*
Quite a fun Beowulf, although relying on hype mode for haste is a bit of a no go, you're better off using his taunt and gaining Haste and Enrage stacks that way. A very straightforward beat your enemies down with brute force Beowulf that takes just a small amount of set-up, others can perform his job with more ease.
Gains Enrage from debuffs, inflicts Bleeds, and great combo potential. All Scarlet Viper needs is a good support to keep her health up. Or you can kill off ally Fighters and utilize her 50% Health regen MA. Simple to use and is capable of carrying you through some tough fights.
Immoral Fiber, Wildcard, Hellcat, Infernal Twin, Souls Sister, Solar Flair, Nyanotech, Beat Box, Dead Heat, Time Thief, Rerun. Frayed Ends.
After some Community Deliberation it's been determined that Mean One is too much of an offensive powerhouse to ignore. If you use Mean One against specific enemies that self-buff, she can effectively negate the enemy abilities and enhance her own damage to tremendous levels at the same time. Some Prize Fights allow for her to be incredibly dangerous; such as the Miss Fortune PF. Just check out this one instance in a video by Reshiram18:
Red Velvet is mediocre at gold, her attack stat is nowhere near enough to sustain high streaks. However, her SA is unique in that she can take on some of the most difficult, defense savvy enemies in the game. Resonant Evil, Armed Forces, Meow & Furever, Heavy Metal, Kill Joy, Untouchable, Plot Twisted, and Dreadlocks all have incredible defensive SAs; and Red Velvet’s Hex is a great way to get around them. You can also outtake opponents while they're hexed for a chance at some bleed stacks or armor break/curse. She could definitely enjoy the stat boost from Diamond Tier.
Video Spotlight:
Harlequin is quite fantastic as a candidate for Diamond evolution. As a Cerebella, she’s been given a generous stat spread that is only furthered. She performs as an excellent flat out damage dealer and a unique back-line support at the same time. Her CA allows you to bait out throws and stagger, this can sometimes protect you from most BB3s if you stand close enough to the enemy. Her Special Move damage and the cooldown reduction are both great, and her ease of access as a Gold PF reward is a great plus.
Spam Outakes while she has at least 1 enrage stack and she can chip 50% of her opponents current health in one go. Diamonding her would also allow her to deal more damage from her enrage in general. She can bypass Armor stacks and most SAs/MAs with relatively consistent damage output. I haven't built mine yet, but it sounds like tremendous value for the investment.
PD Big Band excels in Durability, has an innate Resistance to debuffs, and has the potential to Stun-lock enemies. PD is a very bulky boi that ate his vegetables, so he’s quite a task to take down and the MA options make him even harder to kill. If you’re having an off-day, and mess up; PD will survive a few BBs, maybe even a BB3 and still come out intact.
WIP Huge damage potential with Crit Damage values scaling off of his Base Attack and a massive spike of damage with Hype Mode and his Three Wulf Punch BB3. Unfortunately, being crit based means he's tremendously countered by other defensive crit abilities such as Painwheel MAs, Dreadlocks SA2, and That's All Folks SA2 to a degree.
Headhunter has access to extremely fast replenishing stacks of Precision by blocking and can supposedly break through blocks due to her 3rd basic jab attack being classified as a BEAM. This should allow you to continue a regular attack string almost indefinitely so long as the opponent focuses on blocking. Most Special Move BEAMs are incredibly quick as well. Definitely worth checking out, I will have to test it to see if it's better or worse than described.
ATTENTION: Cellsai has done it, 3 Diamond Oh Mais as of 12_12_2018. Congrats!
Oh Mai is the elusive Daily Relic jackpot. Oh Mai is capable of dishing out a surprising amount of damage with multiple Countervenoms and once she defeats one enemy the snowball begins rolling. She’s a great backup fighter that tags in with Enrage if your main fighter dies. She’s also pretty proficient at snowballing an enemy team out of commission and packs some reviving potential with Forbidden Procedure. Enrages are % based damage boosts, so Diamonding her will give her some bonus stats to have fun with.
Her kit is a bit clunky but she's a strong candidate as a sort of discount Fire Element Buzzkill. Blood Drive received a notable buff to her SAs that allows her to remove her own bleeds and gain enrage for each stack upon using a BB move; which is the exact moment you would want a bonus to your damage output. This buff makes her quite the viable carry to pair along with some supports to her health regen such as Graveyard Shift or Surgeon General, although this counteracts her SA2 in some cases due to removing bleed stacks before you can convert them.
Diamonding her is great but it doesn't make too much of a difference on how she performs. She's relies on bleeds for a bulk of her damage output in high streaks and has a chance to stun on crit and slow enemy BB gain. Her health/survivability is the most notable improvement if you evolve her. She is a great offensive option but not my first choice for using 3 elemental essences. Thankfully, she is easily accessible as a Gold PF reward.
Pyro Technique’s potential is still generally unknown. On paper though, Pyro-Technique should perform exceptionally, especially with Diamond Evolution stats. BB management has become a crucial piece to general playstyle and she gains Enrage stacks for performing it well. As a Valentine, her regular combo damage is pretty low, but you can utilize multiple Countervenoms to remedy this. Diamond Tier will certainly benefit her by granting her more ATK to play with. So long as you keep enemy BBs under control, you should be able to pull off charge attacks and combo string off of it without issue.
Sheltered received a massive buff in the damage category. On critical hit, she gains a stack of enrage. Enrages are % based damage increases, so gaining 5 stacks of it in a span of 1-2 seconds is absolutely astonishing. With the benefit of Diamond Tier, she would have more base attack to stack her enrages on, making her one ANGRY Parasoul. The only things really holding her back are her unfortunate Bronze base stats. *She’s also a pretty neat support for a multitude of Crit based Fighters.*
Quite a fun Beowulf, although relying on hype mode for haste is a bit of a no go, you're better off using his taunt and gaining Haste and Enrage stacks that way. A very straightforward beat your enemies down with brute force Beowulf that takes just a small amount of set-up, others can perform his job with more ease.
Gains Enrage from debuffs, inflicts Bleeds, and great combo potential. All Scarlet Viper needs is a good support to keep her health up. Or you can kill off ally Fighters and utilize her 50% Health regen MA. Simple to use and is capable of carrying you through some tough fights.
BEST CHOICES:
A heavily invested Immoral Fiber can be devastating on a rift battle node, potentially one hit K.Oing crucial fighters that are needed to finish off a battle. Also healing her allies for a huge amount. It’s even worse if you add a Valentine to the mix and IF gets revived in some way due to the 2nd maybe even 3rd large chunk of damage/healing that has to be accounted for. IF also prevents enemies from gaining Rift points from HP Remaining in Rift Battles. She can be countered by Hex and Precision though.
Big Boi, Big Bulk, Big Defense, Big Resistance to Debuffs. Also if you pack a Big Burst on him he there's a 10% chance to Big Stun off of it and Big Murderize someone.
Harlequin doesn't necessarily have a Defense oriented SA. However, her Cooldown reduction does make it more likely for your entire Defense team's Bursts to be ready and used in a spammy way by the CPU. Or maybe pack a Cold Stones that always has a Wulf Shoot ready for action. She's got great base HP and ATK as well.
GREAT/DECENT:
Firefly is a bit of an oddity and it very much depends on how the CPU handles blocking below 50% health. There’s not too many Fireflys to test on but some that I’ve faced have been drenched in Defense stats and HP. Paired with Surgeon General and Armor upon crit MA and she can be a real pain to deal with. The reflect damage MA can be a viable option as well as it can cause some unexpected surprise damage but it makes her much easier to pummel down.
Oh Mai
Red Velvet
Time Thief
Mean One
SUB/PAR:
Frayed Ends
Blood Drive
Scarlet Viper
A heavily invested Immoral Fiber can be devastating on a rift battle node, potentially one hit K.Oing crucial fighters that are needed to finish off a battle. Also healing her allies for a huge amount. It’s even worse if you add a Valentine to the mix and IF gets revived in some way due to the 2nd maybe even 3rd large chunk of damage/healing that has to be accounted for. IF also prevents enemies from gaining Rift points from HP Remaining in Rift Battles. She can be countered by Hex and Precision though.
Big Boi, Big Bulk, Big Defense, Big Resistance to Debuffs. Also if you pack a Big Burst on him he there's a 10% chance to Big Stun off of it and Big Murderize someone.
Harlequin doesn't necessarily have a Defense oriented SA. However, her Cooldown reduction does make it more likely for your entire Defense team's Bursts to be ready and used in a spammy way by the CPU. Or maybe pack a Cold Stones that always has a Wulf Shoot ready for action. She's got great base HP and ATK as well.
Firefly is a bit of an oddity and it very much depends on how the CPU handles blocking below 50% health. There’s not too many Fireflys to test on but some that I’ve faced have been drenched in Defense stats and HP. Paired with Surgeon General and Armor upon crit MA and she can be a real pain to deal with. The reflect damage MA can be a viable option as well as it can cause some unexpected surprise damage but it makes her much easier to pummel down.
Red Velvet
Time Thief
Mean One
SUB/PAR:
Frayed Ends
Blood Drive
Scarlet Viper
Let me know what you think! I would love to be convinced on if rankings need to be adjusted and mixed around.
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