• [2018/06/22]
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Recent content by Santz9

  1. S

    BB3 Activation on Tag-In (Via Death)

    Thanks for being understanding. Looking forward to the 3.2 update along with any/and all further updates as well.
  2. S

    BB3 Activation on Tag-In (Via Death)

    For a bit of backstory, I was in a pretty high streak Prize Fight against most likely maxed out fighters. The Diamond Poltergeist Squiggly I'm fighting traps me with the Inferno of Leviathan BB2, and Battle Opera BB1 forcing to block. She grabs, I break out, but can't do anything to prevent...
  3. S

    Bug - Normal Dead on Arrival Glitch

    So I was participating in the Double Prize Fight and was fighting against a Valentine with Robocopy Big Band. She hit with me a burst attack, knocking me down and "giving her permission" to use her unblock able, Dead on Arrival. Her PF score was a bit higher so I already knew I was dead. The...
  4. S

    Other More Intricate Training Mode

    Hey I've been playing Skullgirls Mobile for quite some time and was wondering if there was anything that could be done about the training mode. I don't really use training mode that often, only because I feel that it is kinda lackluster. Now, I don't expect Street Fighter V levels of intricacy...
  5. S

    Fights Big Band Daily Event

    I'm going to try my best to be as reasonable and as civil as possible here. The topic I'm about to discuss makes me want to scream my head off when I'm going through it but I know doing that wont get me anywhere. So, the Big Band Daily Event is... Annoying... Really annoying... The fight...
  6. S

    Bug - Normal Painwheel's Daily Event "Anger Management" not reset

    I have had the same issue. I didn't get the chance to finish the Painwheel Daily Event last week so it was left uncompleted and at about 40%. I noticed it hadn't reset and continued with it normally. I finish the rest of the fights getting "100%" and find that it finally reset. The battles I had...
  7. S

    Other Unpause Timer?

    This suggestion of mine is nothing big and I wanted to see if it could be added into the game. With my suggestion being an unpause timer. What I mean by that is that if you were to pause the game then you would be given three seconds to get back into the fight. Not for the sake of gaining an...
  8. S

    Best way to max out a fighter?

    Backstory- From playing Skullgirls for a few months, I have gotten a lot of different characters at many different ranges of strength (if that makes sense). To elaborate, I've always wondered if there was a proper way to max out a fighter, whether it be the fastest way or the most efficient long...
  9. S

    Bug - Normal Inferno of Leviathan vs. Windstep

    I just finished up a prize fight match and had the same thing happen to me, glad to hear I'm not the only one. Not sure if this is important, but the AI seems to still view the "Inferno of Leviathan" as a threat even though it does not do any damage. From my experience when used against a...
  10. S

    Fights PF Difficulty Spike

    I'll start off by saying that I'm not the best player in the SGM community, and I have a habit for overestimating my abilities in this game; taking on near impossible fights and getting bodied shortly afterwards. But there seems to be a pretty significant increase in difficulty once you get to a...