Game Update: 7.4 Patch Notes - The Sun Never Sets on the Cool | “Top Fun” August Backstage Pass
We were here for a (Top) fun time, not a long time, and the sun has begun its lazy descent into the horizon. Soon the moon will rise signalling the call of the wolf and wild, so let’s put the egrets and goons to bed, and go looking for some dinner (and maybe dessert).
New BACKSTAGE PASS: TOP FUN
This month, we’re bringing the cool, calculated, and somewhat odorous and mixing that with an endless and chaotic appetite. Whether you’re flipping foes in slow-mo or tearing into treasure (and maybe snacks), our two newest variants are ready to serve. Say hello to
Fortune Cookie Ms. Fortune and her furry human friend, Chill Guy Beowulf.
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Chill Guy Beowulf (Gold)
- SA1: When blocking a HIT, apply 1 stack of SLOW for 10/13/15 seconds. When the opponent reaches 5 stacks of SLOW, remove all SLOW stacks and inflict STUN for 6 seconds.
- SA2: When any teammate HITS a stunned opponent, inflict ARMOR BREAK and gain DEADEYE for 10/13/15 seconds each.
Fortune Cookie Ms. Fortune (Diamond)
- SA1: After facing the same opponent for 10 seconds, Ms. Fortune suffers CURSE for 20/15/10 seconds, but gains permanent PRECISION, bypassing all BUFF prevention effects.
- SA2: When CURSE is applied to Ms. Fortune, gain 1 stack of EVASION and HASTE for 10/20/30 seconds each, bypassing all BUFF prevention effects.
Relic Updates for 7.4:
Monthly Relic (Showtime) Cost Reduction:
All monthly relics going forward will cost 300 Theonite per pull instead of 500 Theonite.
Fortune’s Favor System:
A new pity system called Fortune’s Favor will help you target any fighters available in the standard pool of fighters to drop from Premiere Relics, Jackpot Relics, Gold Fighter Relics, and Diamond Fighter Relics. Visit the Relic store to set up your preferred fighters in the opening screen of a Premiere, Jackpot, Gold Fighter, or Diamond Fighter relic before opening your next relics!
Additionally, opening Premiere Relics will also have some bad luck protection. If you open 99 Premiere Relics without receiving a Diamond Fighter, your 100th Premiere Relic will be guaranteed to be a diamond.
If you haven't set your preferred fighters and you get a Gold or Diamond fighter, it will be a random fighter from the full loot table, so make sure you set them up to get the fighters you've always wanted, or target some you already have for more prestige levels!
Exclusive Fighters Entering the Standard Pool:
We have some exciting news to share regarding the timing of exclusive fighters entering the standard pool of fighters that can appear in standard relics. Starting with 7.4, monthly exclusive fighters will be
entering the standard pool the month after they appear in the Shard Exchange store! This means that 4 months after their debut month ends, they will enter the standard pool! With that, the following fighters are now available in the standard pool:
Golds:
- Wave Warrior Annie
- Stellar Huntress Black Dahlia
- Rhythm Rider Big Band
Diamonds:
- Glacial Ghoul Squigly
- Don Passione Eliza
- Shear Force Filia
Shard Exchange Store Change:
We’ve also reduced the price of variants in the Shard Exchange Store
from 5000 Gold or Diamond Shards to 4000 Gold or Diamond Shards. This should make it easier to save up for the previously exclusive monthly variants and also offset the cost a bit since they will enter the standard pool the following month they appear in there (and therefore available to choose for Fortune’s Favor!)
Backstage Pass Update: New All Access+ Offer
A new purchasable tier of the Backstage Pass is being added with the
All Access+ Backstage Pass. The Backstage Pass now has 75 total levels, with levels 51-75 accessible by purchasing the All Access+ Backstage Pass. All previous Backstage Pass rewards are exactly as you'd expect them to be with all the same rewards as before, but each of the new levels will reward you with additional monthly relics per level! In addition, upon purchasing the All Access+ Backstage Pass, you will skip 10 levels immediately.
The regular version of All Access will remain, and this is meant to be an additional and optional value for those who want to achieve more goals while obtaining the best value for monthly relics.
*Note: While you can upgrade to All Access+ at any time, you can only do so in the in-app purchase if you have already selected the premium regular All Access. Additional value and rewards is still available through our web hub if you choose to make your initial purchase there.
Backstage Pass Skip Reduction:
Also, skips in the Backstage Pass for each level have been reduced from 500 Theonite to 200 Theonite.
Diamond Character Prize Fight Update:
All of the character Prize Fights have an additional reward at the end of the Diamond difficulty Prize Fight.
In addition to getting the gold variant at the last score milestone, you’ll also now receive a Diamond Key. The rewards between the Gold Prize Fight and Diamond Prize Fights for these were too similar, so we wanted to add an additional reward in the form of a Diamond Key to incentivize going up a tier.
Balance Changes
Here is a list of balance changes coming in with this patch! Alongside numerical balance updates, check out the detailed notes on
Beowulf's base kit changes to some of his special moves and blockbusters.
Untouchable Peacock:
New:
- SA1: 15% chance when either Fighter is hit to gain UNFLINCHING for 4/5/6 seconds and INVINCIBLE for 2 seconds.
- SA2: While benefiting from UNFLINCHING or INVINCIBLE, deal 25/35/50% bonus damage and regain 25/35/50% of damage inflicted as HEALTH.
Previously:
- SA1: 5/10/15% chance when HIT to avoid all damage (also applies while blocking).
- SA2: Also gain UNFLINCHING for 4/5/6 seconds.
Diva Intervention Eliza:
New:
- SA2: While in Sekhmet Mode, NON-BLOCKBUSTER attacks deal 50/75/100% bonus damage and drain 4/6/8% of the opponent's BLOCKBUSTER METER.
Previous:
- SA2: While in Sekhmet Mode, NON-BLOCKBUSTER attacks drain 4/6/8% of the opponent's BLOCKBUSTER METER.
Fire Branded Annie:
New:
- SA1: Gain ENRAGE for 10/12/15 seconds and remove 1 opponent BUFF when using a SPECIAL MOVE or BLOCKBUSTER.
- SA2: While in STAR POWER mode, CHARGE ATTACKS consume all stacks of ENRAGE, inflicting STUN, HEX and CURSE for 1/1.5/2 second(s) per stack consumed.
Previous:
- SA1: Gain ENRAGE for 10/12/15 seconds when using a SPECIAL MOVE or BLOCKBUSTER while in STAR POWER mode.
- SA2: CHARGE ATTACKS consume all stacks of ENRAGE, inflicting STUN and HEAVY BLEED for 1/1.5/2 second(s) per stack consumed.
Eager Deceiver Umbrella:
New:
- SA1: Well-timed BLOCKS have a 50/75/100% chance to grant 1 stack each of EVASION, BARRIER and BLESSING.
- SA2: 50% chance when using a BLOCKBUSTER while RAVENOUS to convert 1/2/3 BUFF(S) into permanent ENRAGE. Gain permanent PRECISION while benefiting from 5 stacks of this ENRAGE.
Previous:
- SA1: Well-timed BLOCKS have a 50/75/100% chance to grant 1 stack each of PRECISION, BARRIER and BLESSING.
- SA2: 50% chance when using a BLOCKBUSTER while RAVENOUS to convert 1/2/3 BUFF(S) into permanent ENRAGE.
Underdog Beowulf:
New:
- SA1: Gain ARMOR and HASTE for 10/12/15 seconds each when suffering a DEBUFF.
- SA2: When Beowulf gains a BUFF, he also gains 5/7/10% BLOCKBUSTER METER.
Previous:
- SA1: Gain ARMOR for 10/12/15 seconds when suffering a DEBUFF.
- SA2: Gain HASTE for 10/12/15 seconds when suffering a DEBUFF.
Number One Beowulf:
New:
- SA1: Gain DEADEYE and HASTE for 10/12/15 seconds when activating HYPE MODE.
- SA2: 15/20/25% chance on HIT to gain ENRAGE for 15 seconds while benefiting from HASTE.
Previous:
- SA1: Gain HASTE for 10/12/15 seconds when activating HYPE MODE.
- SA2: 20% chance on HIT to gain ENRAGE for 5/7/10 seconds while benefiting from HASTE.
Wrestler X Beowulf:
New:
- SA1: Beowulf starts the match with 1/2/3 stacks of permanent REGEN.
- SA2: While in HYPE MODE, all HITS have a 15/20/25% chance to inflict BLEED for 10 seconds.
Previous:
- SA1: Gain REGEN for 5/7/10 seconds for every 10% HEALTH lost. Each REGEN will only activate once.
- SA2: While in HYPE MODE, all HITS have a 15/20/25% chance to inflict BLEED for 5 seconds.
Dragon Brawler Beowulf:
New:
- SA2: Gain 2 stacks of ENRAGE and 25/35/50% BLOCKBUSTER METER when defeating an opponent while in HYPE MODE.
Previous:
- SA2: Gain 25/35/50% BLOCKBUSTER METER when defeating an opponent with a BLOCKBUSTER.
Freedom Fighter Beowulf
New Base Stats now match Wulfsbane.
New:
- SA1: 10% chance to inflict ARMOR BREAK and gain AUTO-BLOCK for 5/7/10 seconds when either fighter is HIT (includes Blocking).
Previous:
- SA1: 10% chance to inflict ARMOR BREAK and gain AUTO-BLOCK for 5/7/10 seconds each when HIT (includes Blocking).
Beowulf Base Kit Changes:
Beowulf is undergoing some base kit changes to some of his Special Moves and Blockbusters to help him across all variants!
BB - Gigantic Arm
Previous: 15/20/25% chance on HIT to STUN opponent for 4/6/6 seconds.
New: 15//20/25% chance on HIT to STUN opponent for 4/6/6 seconds. Also has a 25/50/100% increased chance to land a CRITICAL HIT if used in HYPE MODE.
BB - Geatish Trepak
Previous: 15/20/25% bonus damage if used in HYPE MODE.
New: 25/35/50% bonus damage if used in HYPE MODE.
BB - Airwulf
Previous: 25/35/50% chance on HIT to inflict ARMOR BREAK and SLOW for 10 seconds.
New: 25/50/100% chance on HIT to inflict ARMOR BREAK and HEAL BLOCK for 10 seconds.
BB - Lupine Pummel
Previous: 25/35/50% chance on HIT to inflict CRIPPLE and SLOW for 10 seconds.
New: 15/25/35% chance on HIT to inflict GUARD BREAK and CURSE for 10 seconds.
BB3 - Wulfamania!
Previous: If used to defeat an opponent, gain HASTE for 10/12/15 seconds.
New: If used to defeat an opponent, instantly recover 25/35/50% of Beowulf's MAX HEALTH. Effect is doubled if used in HYPE MODE.
BB3 - Three Wulf Moonsault
Previous: Reduces the opponent's BLOCKBUSTER METER by 10/15/25% per landed HIT.
New: 25/50/100% chance on HIT to remove 1 opponent's BUFF. Defeated opponents cannot be revived if used in HYPE MODE.
SM - Gigan Arm Sweep
Previous: On HIT, inflict BLEED for 4/8/12 seconds.
New: On HIT, inflict BLEED for 4/8/12 seconds and gain 10/15/20% BLOCKBUSTER METER. Also, deals 15/20/25% more damage while in HYPE MODE.
Beowulf's Marquee Ability - Title Fight:
MA1 - CHALLENGER
Previous: Beowulf deals 5-15% bonus damage anytime his HEALTH% is LOWER than his opponent's.
New: Beowulf regains 1-2% HEALTH per second anytime his HEALTH% is LOWER than his opponent's.
MA2 - DEFENDING CHAMP
Previous: Beowulf deals 5-15% bonus damage anytime his HEALTH% is HIGHER than his opponent's.
New: Beowulf deals 10-20% bonus damage anytime his HEALTH% is HIGHER than his opponent's.
Beowulf's Prestige Ability - Now or Never:
Old Activation Effect: Beowulf deals 5-20% bonus damage in HYPE MODE for every 20 seconds elapsed during the match.
New Activation Effect: Beowulf deals 15-30% bonus damage in HYPE MODE for every 20 seconds elapsed during the match.
Thank you all again so much for your support, we truly couldn’t do it without you, and we hope you enjoy the latest changes in 7.4!
-The Autumn Games Team
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Why and Who?
Chill Guy Beowulf - It is supposed to be Tom "Iceman" Kazansky from
Top Gun (1986). RIP Val Kilmer, but this palette is ugly and too specific/inconsequential. Iceman doesn't have one iconic look to base a palette on. This Beowulf borrows the colors from a few scenes where Iceman wore a blue polo shirt under his flight suit. Yawn. A forgettable first-draft fan palette.
Fortune Cookie Ms. Fortune - looks okay, but I don't get the reference. Any guesses?
Balance Changes
Overall, good buffs for fighters left behind from old era power creep.
Untouchable Peacock - now a vampire like her palette (Alucard from Hellsing). Keeps survivability, but now gets extra damage and healing.
Diva Intervention Eliza - more Sekhmet stabby time
Fire Branded Annie - the removal of the "while ins Star Power mode" is huge. Most opponents were dead before even getting to half Star Power.
Eager Deceiver Umbrella - welcome to the perma-precision club
Underdog Beowulf - meter boost = more BBs
Number One Beowulf - deadeye and longer enrage makes him useful for once!
Wrestler X Beowulf - I'm in favor of getting rid of "need to get damaged" SA activations and the start with 3 stacks of permanent regen works for the Wolverine theme. Send an Inverse Polarity user, like
Terror Byte Robo-Fortune, if you want to counter his heals.
Dragon Brawler Beowulf - kind of a nerf? Extra enrage, but now SA2 gated by Hype Mode only.
Freedom Fighter Beowulf - juiced base stats!
And huge amounts of utility and extra benefits built into Beowulf's blockbusters and special moves.