• [2018/06/22]
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Search results

  1. Kheul

    Characters Buffing Weaker Kits: Cerebella

    Sheeesh SvenZ! Thank you for your detailed and thorough feedback! No worries I'll read them all, it's no rambling for me, I really appreciate it. MEDICI MUSCLE This is exactly the reason why I went with ARMOR gain on Cerecopter which is a Multi-hit move and can grant multiple armors. I...
  2. Kheul

    Characters Parasite Weave - [Making her STUN more consistent]

    Wow, this is a huge upgrade for Parasite Weave. You can pretty much stun-lock the opponent with this if the situation is right. This would make me build an unique moveset just for her, I like it. Also I forgot her "DRILLATIONSHIP" move which guarantees her to critically hit without any crit...
  3. Kheul

    Characters Nerf suggestion for No Time to Die

    Current ways to deal with No Time To Die: -Inverse Polarity -Heal Block -Buff Dispel -Throws -Curse -High DPS -Bleed -Miasma -Slime There shouldn't be an issue playing against her in mid to late game as SvenZ said. You would have so many tools against her at that point. I would just add an...
  4. Kheul

    Characters Suggestions for some basic ability’s nerf

    That idea is from my previous post Buffing Weaker Kits: Double with different wording and numbers. I would have preferred this to be debated on my post where I suggested other actual improvements for her so my proposed rework can be acceptable. But I was mentioned as just "another thread" even...
  5. Kheul

    Characters Suggestions for some basic ability’s nerf

    Hey, I agree some nerfs can be implemented for the balancement of the game. Let's see... This move overperforms yeah, but this won't cause a change on my loadout. This will mostly hurt newer players because they won't be able to use the BLEED as easily to progress faster as both the chances and...
  6. Kheul

    Characters Buffing Weaker Kits: Double

    Hey thanks man, I appreciate the feedbacks! Thank you, I'm glad you liked it. It is really easy to reach almost max debuffs with a crit build, would be a bit overkill wtih the buffs I proposed. And maybe DEBUFF extension characters can see more usage this way. Easily acquirable EVASION sounds...
  7. Kheul

    Characters Buffing Weaker Kits: Double

    First of all,I would like to thank everyone again for their contributions on previous "Buffing Weaker Kits" topics. thank you! Buffing Weaker Kits: Ms.Fortune and Painwheel Buffing Weaker Kits: Cerebella Double She is not particularly weak, can even be the strongest pick when the situation...
  8. Kheul

    Characters Parasite Weave - [Making her STUN more consistent]

    Hey, hope you are doing well. It's good to see Parasite Weave getting some needed love. Here is my two cents about the changes: SA1: These changes make her more predictable and more efficient only when she has a decent build and a suitable matchup for her. These changes unfortunately guts her...
  9. Kheul

    Characters Buffing Weaker Kits: Cerebella

    Thank you for the feedback, I really appreciate it. I'm glad you liked most of the changes. My take on these buffs: I never planned her to be a meta definer as I stated in the post. I could have given her an easy buff/debuff removal, immunity and called it a day. But I personally don't like...
  10. Kheul

    Characters Buffing Weaker Kits: Cerebella

    Thank you, I really appreciate the feedbacks. About Cerecopter, I feel like some easily accessible armor can be effective against defenders with no real offensive stats considering her high base HP. But I can see where you are coming from. That move took me the longest to figure out something...
  11. Kheul

    Characters Buffing Weaker Kits: Cerebella

    Hey thank you man, I appreciate the feedback. Haste is really, really strong which completely makes METER GAIN stat obsolete. Don't get me wrong haste would make her stronger but I wanted to take different approach. As one of her Marquee reduces enemy meters, this makes her a good choice in...
  12. Kheul

    Characters Buffing Weaker Kits: Cerebella

    First of all I would like to thank everyone who shared their ideas and opinions about the changes I suggested on my previous post. Thanks for your contributions, you're all awesome! Cerebella She is supposed to be the BRUISER of this game. Stat-wise, she fits the role with the best ATK and HP...
  13. Kheul

    Fights Make Brain Drain AI more Smarter, Faster, and Better.

    I only ever activate Brain Drain for two reasons: 1- To overpower early streak opponents without wasting any effort. 2- x3 Speed to skip some animations. I never thought of it as something that should work "really well" or even "well" at all. It is just a little QoL for me, nothing more.
  14. Kheul

    Bug - Normal MEGALOMANIC gets one single armor each time with one teammate gets killed.

    I bet this happens because your prior characters get one-tapped instead of dying slowly. It doesn't exactly check how much HP you have lost, it works like this: "After the last damage your current fighter took, have you lost more than your 30% of your current fighter's total HP? Here, 1 stack...
  15. Kheul

    Characters Buffing Weaker Kits: Ms. Fortune and Painwheel

    Cool idea, sounds good to me. Thank you, I appreciate the feedback. - Damage-wise El Gato is pretty good but STUN doesn't necessarily help a high-tempo character like Ms.Fortune. She doesn't give a breather to the opponent with headless anyways, so STUN (not even a guaranteed one on a crit...
  16. Kheul

    Characters Buffing Weaker Kits: Ms. Fortune and Painwheel

    Thank you for the feedback and I am glad that you liked them. Yeah, you are right it would be an instant refill. That does sound broken for a special move. Maybe it needs no changes at all as it hits quite hard, but I think giving a move "No effects." is just taking the easy way out and it...
  17. Kheul

    Characters Buffing Weaker Kits: Ms. Fortune and Painwheel

    In terms of the functionality of character moves, there is a significant power disparity in the game. This disparity can somewhat be artificially covered by giving weaker characters stronger signature abilities, but I feel like resolving this disparity at a fundamental level is the best course...
  18. Kheul

    Characters Reworking suggestion of Blood Oath and some Eliza’s move

    I'm neutral against Upper Khat, Sekhmet's Fury and Sekhmet attacks. Not exactly sure if they should be nerfed at all. But Weight of Anubis cooldown increase seems to be the correct choice. As for Chaos Banish, your iteration is acceptable. I was thinking of making it have chance at dispelling a...
  19. Kheul

    Characters Reworking suggestion of Blood Oath and some Eliza’s move

    Eliza has to be the last character that needs a buff, no matter how small considering how rarely we get balance changes. I would even argue that she needs nerfs providing that underperforming characters are buffed.
  20. Kheul

    Bug - Normal Robo-Fortune: Phaser Burn Stun

    Why is the Stun condition on Phaser Burn entirely dependent on whether the enemy has a buff? I'm not saying a buff needs to be removed for Stun to be inflicted. It can inflict Stun if the opponent has a Permanent Buff, which can't be removed at all. This makes me wonder if Phaser Burn might be...