• [2018/06/22]
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  1. Kheul

    Characters Vintage Virtuoso - [ better Precision user ]

    I really like the idea behind the rework. You stayed loyal to the original concept and made improvements so he can get a PRECISION kill more reliably at higher combo counts. I use Big Band quite a lot and I actually consider him as my main. So let me add some stuff from my personal perspective...
  2. Kheul

    Characters My final thoughts for a Wildcard rework

    I was thinking of it being able to go through the cap. Because currently Peacock can't even reliably zone with +15 special moves with +50% Special Cooldown Reduction. I don't want to be off topic but let me add this: Maybe her Marquee "SPECIAL FEATURE" can be changed into a basic SPECIAL...
  3. Kheul

    Characters Wetwork - [ Value improvements ]

    This one always felt like a knockoff Tres Chic to me. Dunno about what others think tho. I feel like her SA2 can be something more fun/original considering how unique her SA1 is. Very mild changes but I don't see why not.
  4. Kheul

    Characters My final thoughts for a Wildcard rework

    First sentence is true however the second sentence is wrong for me. I don't expect to get something specific, you bombard them with all the DEBUFFS possible and let the total combination do the work. I don't like the idea of minimizing the DEBUFFS she can apply it is contradictory to her...
  5. Kheul

    Characters Nerf suggestion for No Time to Die

    Yeah that is true. It should be implemented in a way like how they implemented HEX on Stage Fright. For example Inverse Polarity should only be applied when opponent is over 50% HP. This will be enough to soften them up so it can be easily finished by throws etc.
  6. Kheul

    Characters Buffing Weaker Kits: Double

    Thank you for your feedbacks @Dusty00 and @Stone, I will surely revise it and try to suggest more feasible changes. I'd like to answer some of the remarks that I have an answer for. This idea is pretty cool, at first I wanted to increase chances on the Bandwagon, as it is actually nice...
  7. Kheul

    Characters Buffing Weaker Kits: Cerebella

    Sheeesh SvenZ! Thank you for your detailed and thorough feedback! No worries I'll read them all, it's no rambling for me, I really appreciate it. MEDICI MUSCLE This is exactly the reason why I went with ARMOR gain on Cerecopter which is a Multi-hit move and can grant multiple armors. I...
  8. Kheul

    Characters Filia - Parasite Weave [Making her STUN more consistent]

    Wow, this is a huge upgrade for Parasite Weave. You can pretty much stun-lock the opponent with this if the situation is right. This would make me build an unique moveset just for her, I like it. Also I forgot her "DRILLATIONSHIP" move which guarantees her to critically hit without any crit...
  9. Kheul

    Characters Nerf suggestion for No Time to Die

    Current ways to deal with No Time To Die: -Inverse Polarity -Heal Block -Buff Dispel -Throws -Curse -High DPS -Bleed -Miasma -Slime There shouldn't be an issue playing against her in mid to late game as SvenZ said. You would have so many tools against her at that point. I would just add an...
  10. Kheul

    Characters Suggestions for some basic ability’s nerf

    That idea is from my previous post Buffing Weaker Kits: Double with different wording and numbers. I would have preferred this to be debated on my post where I suggested other actual improvements for her so my proposed rework can be acceptable. But I was mentioned as just "another thread" even...
  11. Kheul

    Characters Suggestions for some basic ability’s nerf

    Hey, I agree some nerfs can be implemented for the balancement of the game. Let's see... This move overperforms yeah, but this won't cause a change on my loadout. This will mostly hurt newer players because they won't be able to use the BLEED as easily to progress faster as both the chances and...
  12. Kheul

    Characters Buffing Weaker Kits: Double

    Hey thanks man, I appreciate the feedbacks! Thank you, I'm glad you liked it. It is really easy to reach almost max debuffs with a crit build, would be a bit overkill wtih the buffs I proposed. And maybe DEBUFF extension characters can see more usage this way. Easily acquirable EVASION sounds...
  13. Kheul

    Characters Buffing Weaker Kits: Double

    First of all,I would like to thank everyone again for their contributions on previous "Buffing Weaker Kits" topics. thank you! Buffing Weaker Kits: Ms.Fortune and Painwheel Buffing Weaker Kits: Cerebella Double She is not particularly weak, can even be the strongest pick when the situation...
  14. Kheul

    Characters Filia - Parasite Weave [Making her STUN more consistent]

    Hey, hope you are doing well. It's good to see Parasite Weave getting some needed love. Here is my two cents about the changes: SA1: These changes make her more predictable and more efficient only when she has a decent build and a suitable matchup for her. These changes unfortunately guts her...
  15. Kheul

    Characters Buffing Weaker Kits: Cerebella

    Thank you for the feedback, I really appreciate it. I'm glad you liked most of the changes. My take on these buffs: I never planned her to be a meta definer as I stated in the post. I could have given her an easy buff/debuff removal, immunity and called it a day. But I personally don't like...
  16. Kheul

    Characters Buffing Weaker Kits: Cerebella

    Thank you, I really appreciate the feedbacks. About Cerecopter, I feel like some easily accessible armor can be effective against defenders with no real offensive stats considering her high base HP. But I can see where you are coming from. That move took me the longest to figure out something...
  17. Kheul

    Characters Buffing Weaker Kits: Cerebella

    Hey thank you man, I appreciate the feedback. Haste is really, really strong which completely makes METER GAIN stat obsolete. Don't get me wrong haste would make her stronger but I wanted to take different approach. As one of her Marquee reduces enemy meters, this makes her a good choice in...
  18. Kheul

    Characters Buffing Weaker Kits: Cerebella

    First of all I would like to thank everyone who shared their ideas and opinions about the changes I suggested on my previous post. Thanks for your contributions, you're all awesome! Cerebella She is supposed to be the BRUISER of this game. Stat-wise, she fits the role with the best ATK and HP...
  19. Kheul

    Fights Make Brain Drain AI more Smarter, Faster, and Better.

    I only ever activate Brain Drain for two reasons: 1- To overpower early streak opponents without wasting any effort. 2- x3 Speed to skip some animations. I never thought of it as something that should work "really well" or even "well" at all. It is just a little QoL for me, nothing more.
  20. Kheul

    Bug - Normal MEGALOMANIC gets one single armor each time with one teammate gets killed.

    I bet this happens because your prior characters get one-tapped instead of dying slowly. It doesn't exactly check how much HP you have lost, it works like this: "After the last damage your current fighter took, have you lost more than your 30% of your current fighter's total HP? Here, 1 stack...