• [2018/06/22]
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Search results

  1. Dusty00

    Other Streamline Rewards system with new modes

    With the 2024 Roadmap mentioning new game modes in 2025, I’d like to propose streamlining how players earn rewards. First of all, I’m all for new game modes and appreciate HVS for their constant efforts to keep the game fresh and enjoyable after all these years. Yet, when there are more game...
  2. Dusty00

    Collection Max Prestige and dupes - what’s next?

    Currently, Prestige levels cap at lv100 and we knew from the beginning that it’s just a matter of time that players will reach that cap. I for one have most of my collection at lv100 prestige level, even for a good number of natural diamonds. Dupes are starting to clog up my collection again...
  3. Dusty00

    Player with insane shiny luck

    Not my profile but found someone with 10 Shiny Natural diamonds… thank you for funding the game! What crazy amount of disposable income or insane luck! Oh, this guy has lv15 moves on all variants too, not even 2/3 some with flat stats!
  4. Dusty00

    Other QoL suggestions - add friend & select soundtrack

    Hi HVS team, Just 2 small ideas for future considerations. 1. Change the rift history / player profile window to what you get on chat when you click on a name. This would make it easier (or possible) to add a friend with name in a language you don’t know. 2. Love the new menu BGM but also...
  5. Dusty00

    Other Selectable loot/reward

    Would love to see some sort of “selectable” rewards. For example, deployment could reward a “select 1 of 4” loot where you can choose from 1) xp treat 2) canopy coins 3) elemental shards 4) relic shard. This would allow players to focus on saving up for a specific type of currency for their own...
  6. Dusty00

    Bug - Normal Input Sensitivity

    Hello, Cell asked me to post here for the QA team to look into. Ever since I switched from iPhone11pro to 14pro earlier this year, it’s been very hard to maintain block during gameplay. I can hold both fingers very still and it’ll turn into a throw within 2 seconds. Not sure if it’s the...
  7. Dusty00

    Other Season Pass ideas

    Season pass is so prevalent in recent games and many older games have added it. Even Skullgirls 2e has season 1 pass. This is an attempt to get a feel from fellow forum dwellers what they think about Season Pass for SGM and what they’d like it to be. 1. Do you think Season Pass is a good idea...
  8. Dusty00

    Collection Shiny / rift reward system can use an improvement

    Issue 1: Rift game mode was intended to be, at least at the time of 1.0, for end game players with a wide and varied collection. The rewards from rift (Rift coins, relic shards, and keys) provide resources for player progression. There is a bit of contradiction here because when you’ve reached...
  9. Dusty00

    Other 2021 Roadmap Player Opinions

    2020 has been an exciting year for SGM with the release of Fukua and Annie, rift 2.0, and new systems like accolades and deployment. Still, the game offers so much and there’s a lot more potential to make this game more than what we love now. As we get close to 2021, it might be helpful for...
  10. Dusty00

    Bug - Normal Shards from ads?

    Just got 150 light shards from watching an ad. It’s not said anywhere in game or in patch notes. Would be nice if it’s true.
  11. Dusty00

    Bug - Normal Logged in with 4.2 client

    Not sure if it’s a bug but I didnt update the app on the iPad and had SGM opened. After 4.3 maint I was able to continue playing the game with 4.2 client (proof is that I don’t have accolades and deployment in mission control).
  12. Dusty00

    Story Quiz function to reinforce story mode

    In another game I play, there’s a quiz element that tests the player’s knowledge about the lore of the game. There’s a very small reward for getting the correct answer. The question is generated randomly by the system and players type the answers in chat. I think something like random quiz...
  13. Dusty00

    Collection Display moves circles on character cards in collection

    When in collection, I’d like to see on character cards if moves are equipped rather than energy left. In short, change the energy bar on character cards to little move circles or provide a toggle between the two would be a great help. After a rift fight you just don’t remember which cards may...
  14. Dusty00

    2020 predictions

    While it’ll be “soon” when the devs post their 2020 road map, it might be interesting to see some predictions while we wait. I’ll start with a few: 1. Fukua character release 2. Guild feature: social aspect 3. Guild-based events 4. New catalysts for Rift 5. Some character balancing 6...
  15. Dusty00

    Collection More options with relic shards

    I don’t think anyone likes to get screwed by RNG when pulling relics. The introduction of silver, gold, and diamond shards was very helpful in helping players grow their collection. The recent diamond conversion function helps a little with Diamond dupes, but it still does not help much...
  16. Dusty00

    [Rift] Arranged timeframe for players to arrange fair matchups

    One of the main reasons many folks don’t like rift is that they do not think they are matched against “fair” opponents. Until the devs can have a chance to tune matchmaking, what if players make an attempt to coordinate here and/or on discord certain schedules for players to more likely match...
  17. Dusty00

    Bug - Normal Plot Twisted SA not working with Return to Sender catalyst

    So @Tom Kulczewski and I tested this in rift. My Plot Twisted has SA1 fully unlocked. When she died from battlebutt, RTS activated and she revived once. She did not revive a second time during that match with her SA1. Is it intentional that RTS would override her SA1, or is this a bug that will...
  18. Dusty00

    Other Rift - redo any node after clear for practice

    It would be nice if we could go back to any node in rift to practice after it’s cleared (or a give up button to declare defeat but can keep trying without gaining points). That or give us a very robust training mode where we can apply any catalyst combination, character variant, levels, move...
  19. Dusty00

    Other Rift Attacker Diversity

    Others have said this elsewhere but I’m making an official list to suggest, hopefully for 3.6. It seems like with Def diversity as part of the initial Rift design that the core belief is for players to play with a wide and varied collection. Def diversity works quite well as we rarely see...
  20. Dusty00

    Other Alternatives to Daily Quests UI/UX

    So the new 4th (and permanent) daily bonus was the impetus for me to dig deeper in exploring why I am not a fan of the UX that Daily Quests bring to games in general. Yes, it is a standard Gaming industry design element nowadays, but is it always a good element to include in a game? Is it...