iOS iPhone 8+
Accursed experiments
Node: Beowulf, Valentine, Cerebella (second node to right)
Team: bad hair day Filia, graveyard shift valentine (who the third is doesn’t seem to matter, this happens every time)
I’m actually not entirely sure this is a bug per se, but it seems the timing of something in this node is off. Specifically this happens each time:
-Opponent is defeated
-heavy regen from GS valentine replaces heavy bleed from momentum swing
-after a moment of activation:
-momentum swing reapplies
-new opponent tags in
-provided that new opponent has a higher health momentum swing clears
This hasn’t caused me many losses, it’s just frustrating to try to deal with it, but i thought that I should be keeping the heavy regen until the new opponent’s health total is checked
Accursed experiments
Node: Beowulf, Valentine, Cerebella (second node to right)
Team: bad hair day Filia, graveyard shift valentine (who the third is doesn’t seem to matter, this happens every time)
I’m actually not entirely sure this is a bug per se, but it seems the timing of something in this node is off. Specifically this happens each time:
-Opponent is defeated
-heavy regen from GS valentine replaces heavy bleed from momentum swing
-after a moment of activation:
-momentum swing reapplies
-new opponent tags in
-provided that new opponent has a higher health momentum swing clears
This hasn’t caused me many losses, it’s just frustrating to try to deal with it, but i thought that I should be keeping the heavy regen until the new opponent’s health total is checked