Inked
Well-Known Member
I hate to revive this thread again, but i've gotten a little frustrated over this again, so anyways.
BB3s have become more managable nowadays thanks to more abundant meter control abilities, especially wither being a godsend.
However, when you don't have one available it can still be hard to deal with.
One tip the game shows in the loading screens is to change out to another fighter when the enemies BB3 is charged and "to let them take one for the team" i think it says.
My issue with this is, that this never really works for me at all.
Sometimes i even bring my Dead of Winter that would actually get an advantage for being killed by a BB3, but whenever i switch to a fighter i want to "sacrifice", the AI never ever uses their fully charged BB3, even when i block multiple full combos of theirs.
But the second i even dare to block an attack with my carry again, it's instant BB3 time.
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I'd personally like if BB3s were a little more predictable. Maybe make the enemy BB3 flash red shortly before they want to use it or something so i actually *can* switch out to another fighter to tank the hits.
second this. when playing pfs i used to always swap in one of my two silvers as soon as the opponent got their BB3. on very very rare occasions this actually works out, but 95% of the time i’m just wasting precious time while waiting for the opponent to waste their BB3 - only to have both sacrifice characters killed and my carry slapped with an unblockable. honestly this has been the case so much that i started being suspicious that the AI KNEW that those were our sacrificial characters and using their BB3 is what we want them to do. i agree - i’d really love more consistency/being able to predict opponent BB3 usage, because AI “use BB3 after combo is blocked” is so random and frustrating