• [2018/06/22]
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Fights Competitive|Throw Invincibility Effect

Rudølf

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The grapplers, Beowulf and Cerebella, are having a hard time in comp using command grabs, because of the throw invincibility. Yes, it is a fair rule since grab spams are annoying.

But I'd like to suggest a more visible effect on fighters when they are invincible to throws. Most of the time, even if the fighter finishes flashing white, and/or it's already been a short while after a fighter's wake up, they are still invincible to command grabs.

I was thinking they have that white color, minus the flash. And they turn back to their normal color once they lose invincibility to throws. Heck, maybe we could even lock the command grabs from being used.

If you have any suggestions or opinions about this too, don't hesitate to post! c:
 
I really like love the idea of locking grabs or turning characters white to make more obvious that you can’t grab