I don't agree that she will still be the worst. There are far worse variants out there. Understudy for example is very bad. I feel like you’re judging this idea too soon without considering every possible outcome.
In my comment I said she would still be the worst Cerebella diamond, I was comparing her to other dia Cerebellas. I can only speak from experience, but I just don't see how this is better than any of her diamond counterparts
I think referencing the inspiration behind the color palette is a more creative idea. It may not always work, but I feel like it does work for this variant when given the right abilities.
To be honest, I never imagined Heavy with his minigun when I thought about Heavy Handed; it only felt like they were referencing his strong physique, which explains the charge attack mechanic. Sure minigun can be thought as the complementary part of the Heavy, but I just don't see it working on her, that is just my opinion tho, you of course can rework her to your heart's content.
As for Big Top, it seems to be more of a defensive fighter, whereas this Cerebella would be offensive.
She can be used in rift offense, as she has access to cleanse, sustain and self-revive.
It opens up more possibilities for new techniques. I think it would be cool to see a standard grab character turn into something more unique.
"It is fine making characters do unorthodox builds, I would consider a new build if the variant is worth it." This is what I said in my previous comment. This reworked version doesn't make me want to build a set for her. Because if I had built a crit set for Fukua they would work so much better than this Cerebella. Fukua has better sustain, better debuffs, better combos and better damage. I'm not even comparing her to a specific variant of Fukua, I'm comparing her to basic Fukua, with no signatures. This variant doesn't do anything better than any Fukua would.
If we are talking about uniqueness, her charge attack mechanic was quite unique tho, it opened up different ways of playstyle too, but it just wasn't worth the effort. That unique gameplay style was scrapped because you saw Heavy Handed differently, and that's perfectly fine.
As you know we have another Cerebella with death mark in her kit, Criminal Mind. How was your experience with her, because she would be the closest thing to reworked Heavy Handed. As Criminal Mind encourages a somewhat a similiar gameplay style to your reworked Heavy Handed. I'm asking because I haven't invested in her.
I don't see an issue with Cerebella with big damage. I get that more modern Exclusive Diamond Variants are more intricate, but this Diamond variant is a bit old, and I was trying to keep it simple.
I mostly assess a variant by its enjoyability, practicality and functionality. Is it fun to use? Is it easy to utilize? What does it do when it works? For example, I have so much fun playing with Wind Stalker that I don't care about her functionality isn't that impactful at all. Or Dream Catcher her functionality is pretty decent but her practicality lacks, requires specific teams to work consistently, but when she works, she pops enemies like a baloon. And then there is Death Wish who does everything. But when I assess this reworked Heavy Handed from my personal aspects, I just can't see anything interesting about her.
I’d love to hear your idea for a rework of this variant. I’m always open to feedback.
I posted my idea few months ago in a similar discussion thread. Here it is:
SA1:
CHARGE ATTACKS bounce enemies off the wall (similar to Marie's Haymaker) and remove one DEBUFF from self. During CHARGE ATTACK you have UNFLINCHING and cannot suffer more than 25/20/15% HEALTH from a single HIT.
SA2:
UNFLINCHING grants ENRAGE AND PRECISION every 0.3/0.2/0.1 seconds. Each PRECISION hit deals UNHEALABLE DAMAGE and converts one ENRAGE to REGEN for 5 seconds.
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I hope you can tell me what do you think about my iteration, so we can try to understand how each other assesses reworks.
I like having discussions like this, I hope I didn't say anything hurtful mistakenly, because I tend to be a bit direct when I state my opinions. See ya again!