iPhone 6s
iOS 10.3.3
Game version 1.4.1
Noticed this when playing Prize Fights, but seems to happen everywhere. My Ivy League Parasoul's first signature ability--the one that applies SLOW to an enemy when spawning a tear--doesn't appear to actually slow the enemy's BB meter. Each SLOW debuff says it reduces the meter gain by 50%. However, I've noticed that when using Ivy League, no matter how many stacks of SLOW are on the enemy, they gain BB meter at the same rate. Even at stacks of 6, when the slow rate is well over 100%, they still gain meter. The second ability of Fenced In--detonating tears reduces enemy BB meter--works fine. But it's the first part that doesn't seem to be working.
To recap: Ivy League tears apply slow debuff to enemy, but the enemy still gains meter as if there is no debuff.
iOS 10.3.3
Game version 1.4.1
Noticed this when playing Prize Fights, but seems to happen everywhere. My Ivy League Parasoul's first signature ability--the one that applies SLOW to an enemy when spawning a tear--doesn't appear to actually slow the enemy's BB meter. Each SLOW debuff says it reduces the meter gain by 50%. However, I've noticed that when using Ivy League, no matter how many stacks of SLOW are on the enemy, they gain BB meter at the same rate. Even at stacks of 6, when the slow rate is well over 100%, they still gain meter. The second ability of Fenced In--detonating tears reduces enemy BB meter--works fine. But it's the first part that doesn't seem to be working.
To recap: Ivy League tears apply slow debuff to enemy, but the enemy still gains meter as if there is no debuff.