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Discussion in 'Eliza' started by デービット, Oct 17, 2019.
IM CRYING THIS IS BEAUTIFUL
i love this skin too much, HAVE MY MONEY
Whaaaat? Where? WHEEEEN?!! HOOOOOOW?!!! SAUCE PLEASEEE!!....
Reminds me of Ragyo Kiryuin from Kill la Kill in her abilities, name and look a bit.
She seems to have an SA that fills her meter, gives her heavy regen and blessing.
As much as I like the palette, the SA is awful. It seems like the only way you’ll be able to use her effectively would be with one of Eliza’s MAs, and even then, you’re killing your team. Unless teammates also somehow benefit from her SA, the only use I can see for Mummy Dearest are the solo nodes in Rift.
you could always use immortal fibre as a teammate and i don’t know the numbers on SA yet so i can’t really tell you how many times to use your special moves, but say you use Mummy Dearest’s SA to get immortal fibre low and switch in to essentially forcing immortal fibre’s SA to apply damage and raise the health of all her teammates and then mummy dearest could continue using her SA
Yeah, I somehow missed the big chunk of self damage to her and her teammates which seems to proc with special moves. That seems like it'd be pretty damn rough at the best of times. Not sure that balances out getting what looks like 50% meter +heavy regen per special move.
its unclear if BBs will damage team mates or not but my guess is only SMs will.
if that is the case, then equipping her with Chaos banish and 4 BBs might actually be okay, since you generally can fit in a lengthy combo after banish to utilize the entire heavy regen. Teammates can also heal over time if you don’t spam SMs.
Given the weird way Meow & Furever works, where she can activate her SA while not up front and have the Last Stand start to count down, she could also be an interesting teammate for Mummy Dearest.
Hmm, would it be chip damage that could heal though if they're tagged out?
Wait, you can see them healing from it in the video.
i’m also thinking that the we’re not seeing her sa maxed out. the health taken from teammates could go down to 5% (even tho that would be kinda op) most likely 10%, and not be as “high risk high reward”. which, btw, i would like to say that the “reward” isn’t even that much?? like you could just use her ma like someone before me said.
oh, and i hope her second portion of her SA isn’t the ‘also recieves blessing for x seconds’ like blessing ISNT THAT AMAZING unless youre against like a burst damage character which are the minority of characters??
Hm, just got her from a premiere, but i'm not sure what to do with this SA frankly
People were calling her "the worst of the diamond second wave" so I had to see what the SA fuss is all about:
Using a SPECIAL MOVE sacrifices 20% of all teammates' current HEALTH to gain 25/35/50% BLOCKBUSTER METER and HEAVY REGEN for 10 seconds.
Gain BLESSING for 20/25/30 seconds when entering SEKHMET MODE.
Doesn't look too bad, I mean, as long you have a Valentine on your team. Scrub Valentine might be Mummy Dearest Eliza's best friend if her teammate HP drain is scratch damage.
So it's a purely defensive variant... No means of damage increase (Bloody Valentine), no debuffs (Red Velvet, Bloodbath), no buff removal (Stand Out), no opponent's meter or special control (Diva)... Only Blessing when using Sekhmet. And we all know how terrible is Elisa's AI at using Sekhmet. And on top of this, she hurts her own teammtes.
Right now she looks to me like less useful version of Stand Out (meter gain, self healing), but teammate life drain makes her worse. Stackable ong Blessings look good on paper, but she will most likely tag out instead of waiting for the final hit and come back with 30-40% hp, dragging an already damaged teammane to the battlefield.
I wonder if SA1 works when there are no teammates (dead or 1vs1 node). If it does, her performance might be much better there.