I don’t normally do this, but after reading these upcoming changes.. I just had to make an account on here to give you guys a huge ‘thank you’.
I only started playing yesterday, but man am I hooked; and after reading through what’s to come, that’s likely not going to change any time soon. This thread addressed 95% of my concerns (“hopes” is a better word, as I have no real quarrels with the game as is) with the future of this game; namely the pvp aspect, additional characters, and longevity of gameplay/content. You guys really went above and beyond expectations, not only with production, but with listening to and valuing the opinions of your player base.
I could type all day about how these changes and additions will benefit the game (and how excited I am to see them implemented!), but I’ll try to keep this as short as possible.
The only real issue that comes to mind is with the fact that there are a lot of fighter variations (and in some cases, fighters) which see little play, if any. In the comments above, someone mentioned a player-based skill tree, allowing each person to build a unique talent pool centered around their own individual play styles and team compositions. Something like this, along with more of a variance in skills/abilities with the upcoming fighters, could potentially solve this issue, allowing players to focus on one aspect or another (or multiple, for those hybrid-lovers like myself), and build their teams accordingly. This would force players to look for synergies between different fighters/variations that match up with their talent pool, and overall add a lot more variety to the teams you’ll be seeing in pvp, assuring everyone won’t be running the same 3-4 fighters. This could also breathe new life into those fighters/variations which are currently deemed “unplayable”, and keep players on their toes every time they enter the arena, not knowing exactly what they’ll be up against.
Also, and correct me if I’m wrong here as I haven’t had much time to play around with it, but tag combos in the future would be awesome (and further the amount of thought that goes into building ones team). I was a little disappointed when I tried tagging Peacock in mid-juggle, just for my opponent to fall flat on their face while she triumphantly fist-bumped the sky.
Keep up the good work guys! Like I said before, it’s refreshing to see devs that actually value the opinions of their player base. I was dumbfounded when I made my account yesterday and read/collected the email everyone had received regarding the recent account issues, I honestly can’t say I’ve come across developers that actually cared about stuff like that the way you guys do. Kudos yo. Kudos.
Cheers,
-Leet