And UNDERSTUDY Old Support SaWill there be hope for balance changes like giving devrypted her old SA back?!? Like please
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And UNDERSTUDY Old Support SaWill there be hope for balance changes like giving devrypted her old SA back?!? Like please
You're absolutely right, the number of Free tickets has not changed.Sure, I was just pointing out to that other user that Rifts in 4.4 can be played casually, even with the reduction of Red ticket acquirement. 4.4 provides plenty of green tickets so that a casual Rift player won't need to dip into their Red ticket stock.
Will we get free slots for new character?..To help create space for your new Fukua Fighters, everyone's Fighter Collection size has been increased by 50, and Move Collection size have been increased by 100. Enjoy!
NOTE: This only applies to players who have not previously upgraded their collection past 300 Fighters, and 500 Moves.
100% agree! Annie, the 15th character, will bring balance to the 5 elements as 10% PF reward golds has been 3 of each (e.g. 3 for dark are: Primed Parasoul, Raw Nerv Painwheel, Wulfsbane Beowulf) except for light (e.g. Epic Sax Big Band and Diva Intervention Eliza).If anyone's wondering, I predict the Ageless Wonder variant as the top 10% prize fight reward.
Yeah, there is a huge difference between a level 70 and a level 70. They look 70, but if player levels were not arbitrarily capped for some reason, they'd actually be level 90. Look at their profile and every character is diamond with full MA blossom.As for rift, I'm not sure how I feel about this adjustment considering I'm a level 70 player that's never once won a match against another level 70. Does that mean I can't play rift anymore? I feel like that's going to be a difficult shift for a lot of players. Maybe make it a 10 level range? Like 60-70 levels will be accessible to eachother only, and so on.
Agreed! Two-thirds of my collection is hundreds of silvers waiting to be melted. Free increased capacity would be grand!Will we get free slots for new character?..
Here’s a potential loophole for the revenge and matchmaking adjustment to rift 2.0. Some players may be able to abuse the following to rank relatively high without ever having to go up against top100 players.
Step 1. Make your base very easy from Monday to Friday. Say, all lv1 bronze with maybe one tricky or difficult node (not boss node because that’s the one people preview). This is to bait weak players in attacking you. The goal here is to lose on purpose to setup for revenge.
Step 2. Climb slowly throughout weekdays picking on those you can beat. Your rating should fluctuate around starting point because you are losing as much as winning. Because your rating is kept low, you will not be fighting anyone too strong.
Step 3. Change your base on Sat to your normal, difficult base. This will hopefully stop people from attacking you at this point.
Step 4. You should have a lot of revenge fights culminated throughout the week. Since most of them are weak players, you should have no problem winning the revenge match.
Step 5. Do only revenge matches on Sat and Sun. These should be 1.5x score and against weaker players.
In the above scenario, a player will never need to match against a strong opponent and can still rank higher than they normally would.
There are a couple of ways to prevent this from happening.
1. Add a timer to revenge fights, maybe 24hrs as well.
2. Do not allow players to change their base. Maybe a cool down to how often you can adjust, or locking that option out after say Wednesday or something.
All of this is just speculation as it’s not live yet at the time this is posted.
Yep... with one BUT. You can see (and do your revenge) only for newest 10 attacks on your base...Step 5. Do only revenge matches on Sat and Sun. These should be 1.5x score and against weaker players.
Oh good to know there’s a limit of 10 revenge battles. Thanks for sharing that. At most I get attacked 3 times a week - even for D1s for most people it’s not worth the efforts to touch my base when there are easier options out there.Yep... with one BUT. You can see (and do your revenge) only for newest 10 attacks on your base...
Last week i try the tactics similar you wrote. For weekdays i've got over ten attacks with 9-10k point (easy revenge). What i saw at end of sunday (in my locate it is early monday, PDT-10h.)? Yes. 10 attacks against D1 with 13300+ points. Well. Good tactic)
Does it count towards the Get a Gold Fighter Accolade now, too?
- Fixed an issue where Shiny Inner Pieces do not count towards the Get a Shiny Accolade.
I have a win streak timer in Rift which is about to expire in an hour, will it be automatically extended during the maintenance or it'll just expire?
no the limit is you only see the recent 10 battles in histroy, dont matter they were wins or loses.Oh good to know there’s a limit of 10 revenge battles. Thanks for sharing that. At most I get attacked 3 times a week - even for D1s for most people it’s not worth the efforts to touch my base when there are easier options out there.
- The Resolution Slider has been removed from lower spec devices that are running iOS 12.
I agree it's a little extreme, especially with fighters like painwheel who hit hard often. Maybe have an option to adjust it's intensity? The shaking is a nice feature it just seems a little much for some.The camera shakes are a bit too excessive and obnoxious now, it’s making me nauseous I hope there’ll be an option to turn it off in the future