SavgPanda
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- Sep 15, 2021
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Due to me being away from the internet for a while I could not express my thoughts on the most recent update. As a result this means I may be repeating what others have said about the update. This will be a long complaint read for more detail.
TLDR Remove the ticket entry to dailies, holodeck and accursed experiments and allow re-entry to charter daily after final completion/skip for extra farming. Tickets should only be used as a “boost“ or a skip
To begin I love the changes brought to rift battle and the prize fight playlist. Starting with the prize fight being able to report certain profiles in the defense history is amazing. Next the rift changes may allow me to get diamond rank when I normally put in enough work to achieve Gold 1. There are other things that I like about the rift changes but I am pretty sure that many others have given praise for those specific changes.
Moving on, the implementation of the tickets and being able to use them to skip any difficulty of a daily event is nice, however I don’t like that we must use the tickets to enter a daily event as well as holodeck hazards and accursed experiments.
Before the update my general Skullgirls Mobile routine would start with me completing accursed experiments. Then I would complete the master and expert daily depending on the day and which character is available. I would then start the character prize fight that’s available and fight until I have no more energy. After I would go to holodeck and complete two nodes of the master difficulty. In which I would have to wait for my energy to recharge. After this I will either do some rift battles with the intention of reaching Gold 1 or watch two episodes of a 24 minute show. And that passes enough time for my energy to recharge. Which allows for more fights in the prize fight then two fights in holodeck. Once holodeck is complete I will just play the character prize fight.
Now with these changes in place I will be forced to choose between playing the expert or master mode of a daily event , holodeck hazards, or accursed experiments. Of course I could miss out on days and save tickets to use on certain events but, I would rather just be able to enter any event when I choose and use the tickets to skip for extra rewards. Removing the entry fee will also let some players test to see if they can handle the master mode daily, holodeck or accursed experiments without wasting a precious resource as a ticket.
With that said if I need a blockbuster, special move, or some skill points I would enter back into the already 100% daily master difficulty event and farm a node for those resources. This new system stops this farm from being able to take place. I understand that this update to the daily event offers more moves, skill points, and coins depending on the amount of tickets you have but I would still like the opportunity to farm if I don’t get a move with stats I want or if I need more skill points. I can also farm coins in a way by selling the moves I acquire that don’t have the proper stats.
The best way to change this is that your first completion, no matter the difficulty, will stay at 100% whether you skip or do it manually. And then you can use the tickets you have left to gain extra rewards via skipping. This will still allow you to enter back in to the difficulty and farm like before the update while still being able to get more rewards. The only downside is that the people won’t be able to gain experience due to the mode not resetting.
Regarding the change that came to holodeck hazards which increased the value from 1.5 to 2.5 to yield more exp. If that was done for the sole purpose of making the entry fee worth it I would rather have the previous values of holodeck so we can enter freely. Although the new values may be worth it I would rather use the ticket for moves and coins. As for the exp I would use a double exp and grind prize fights instead. I suggest that holodeck should have free entry into the event. The free entry will have the values before the update took place (1.5). And if you want the new value of 2.5 you would use a ticket to “boost” the event to that value. Whether the boost will change all the difficulties or a single difficulty will be left to the developers to make that decision. Regardless of that this change will make the tickets useful for holodeck while still removing the barrier to entry.
As for accursed experiments the entry fee isn’t worth it because diamond character prize fight and Medici prize fight exist. I would rather use my tickets to skip and acquire moves and coins then to enter accursed experiments for a chance at a diamond key and 150,000 coins. This is only because I can acquire 250,000 coins which is more than 150, 000 in the Medici prize fight. I can also score high enough in the diamond prize fight to get a diamond key. This implementation of the entry fee also stops newer players from testing the waters like I mentioned before.
Now I understand that the tickets force you to prioritize certain daily events. But it is much more limiting than the old system that we had before. If the barrier to enter into the events are removed and they change the system to how I mentioned they should keep the daily ticket gain at three with a limit of four. This way on the weekend the only thing you would miss out on is the boosted holodeck and extra rewards in certain character events depending on how you use you tickets. And it will still make you choose the days in which you want more rewards or experience on.
The removal of the entry fee will also allow for the player to make more coin, moves, etc. than the developers are comfortable with. They can do this by completing the master and expert daily manually. And then using the tickets to get more rewards. So the number of tickets can be adjusted based on how much a player can potentially make within a week.
Although I did give ideas on how to utilize and change the ticket system it is still the developers choice at the end of the day. I appreciate anyone who took the time to read this long complaint explaining what I like and dislike about the update and what could be changed. I look forward to seeing what decision is made by the developers regarding this update.
TLDR Remove the ticket entry to dailies, holodeck and accursed experiments and allow re-entry to charter daily after final completion/skip for extra farming. Tickets should only be used as a “boost“ or a skip
To begin I love the changes brought to rift battle and the prize fight playlist. Starting with the prize fight being able to report certain profiles in the defense history is amazing. Next the rift changes may allow me to get diamond rank when I normally put in enough work to achieve Gold 1. There are other things that I like about the rift changes but I am pretty sure that many others have given praise for those specific changes.
Moving on, the implementation of the tickets and being able to use them to skip any difficulty of a daily event is nice, however I don’t like that we must use the tickets to enter a daily event as well as holodeck hazards and accursed experiments.
Before the update my general Skullgirls Mobile routine would start with me completing accursed experiments. Then I would complete the master and expert daily depending on the day and which character is available. I would then start the character prize fight that’s available and fight until I have no more energy. After I would go to holodeck and complete two nodes of the master difficulty. In which I would have to wait for my energy to recharge. After this I will either do some rift battles with the intention of reaching Gold 1 or watch two episodes of a 24 minute show. And that passes enough time for my energy to recharge. Which allows for more fights in the prize fight then two fights in holodeck. Once holodeck is complete I will just play the character prize fight.
Now with these changes in place I will be forced to choose between playing the expert or master mode of a daily event , holodeck hazards, or accursed experiments. Of course I could miss out on days and save tickets to use on certain events but, I would rather just be able to enter any event when I choose and use the tickets to skip for extra rewards. Removing the entry fee will also let some players test to see if they can handle the master mode daily, holodeck or accursed experiments without wasting a precious resource as a ticket.
With that said if I need a blockbuster, special move, or some skill points I would enter back into the already 100% daily master difficulty event and farm a node for those resources. This new system stops this farm from being able to take place. I understand that this update to the daily event offers more moves, skill points, and coins depending on the amount of tickets you have but I would still like the opportunity to farm if I don’t get a move with stats I want or if I need more skill points. I can also farm coins in a way by selling the moves I acquire that don’t have the proper stats.
The best way to change this is that your first completion, no matter the difficulty, will stay at 100% whether you skip or do it manually. And then you can use the tickets you have left to gain extra rewards via skipping. This will still allow you to enter back in to the difficulty and farm like before the update while still being able to get more rewards. The only downside is that the people won’t be able to gain experience due to the mode not resetting.
Regarding the change that came to holodeck hazards which increased the value from 1.5 to 2.5 to yield more exp. If that was done for the sole purpose of making the entry fee worth it I would rather have the previous values of holodeck so we can enter freely. Although the new values may be worth it I would rather use the ticket for moves and coins. As for the exp I would use a double exp and grind prize fights instead. I suggest that holodeck should have free entry into the event. The free entry will have the values before the update took place (1.5). And if you want the new value of 2.5 you would use a ticket to “boost” the event to that value. Whether the boost will change all the difficulties or a single difficulty will be left to the developers to make that decision. Regardless of that this change will make the tickets useful for holodeck while still removing the barrier to entry.
As for accursed experiments the entry fee isn’t worth it because diamond character prize fight and Medici prize fight exist. I would rather use my tickets to skip and acquire moves and coins then to enter accursed experiments for a chance at a diamond key and 150,000 coins. This is only because I can acquire 250,000 coins which is more than 150, 000 in the Medici prize fight. I can also score high enough in the diamond prize fight to get a diamond key. This implementation of the entry fee also stops newer players from testing the waters like I mentioned before.
Now I understand that the tickets force you to prioritize certain daily events. But it is much more limiting than the old system that we had before. If the barrier to enter into the events are removed and they change the system to how I mentioned they should keep the daily ticket gain at three with a limit of four. This way on the weekend the only thing you would miss out on is the boosted holodeck and extra rewards in certain character events depending on how you use you tickets. And it will still make you choose the days in which you want more rewards or experience on.
The removal of the entry fee will also allow for the player to make more coin, moves, etc. than the developers are comfortable with. They can do this by completing the master and expert daily manually. And then using the tickets to get more rewards. So the number of tickets can be adjusted based on how much a player can potentially make within a week.
Although I did give ideas on how to utilize and change the ticket system it is still the developers choice at the end of the day. I appreciate anyone who took the time to read this long complaint explaining what I like and dislike about the update and what could be changed. I look forward to seeing what decision is made by the developers regarding this update.
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