Hey everyone - welcome to the
Skullgirls Mobile 7.0 update!
We hope you’re keeping warm as the cool November nights draw in. It’s been rumored that staying wrapped up with
Skullgirls Mobile is the best way to remain cozy this season - but as we are not qualified physicians we can neither confirm nor deny this. We
can, however, confirm that
Update 7.0 launches today! - spearheaded by a long-awaited and exciting new feature!
Raise the curtain and prepare your welcome bouquets…
Guest Stars have arrived!
Guest Stars sees some of
Skullgirls’ unsung heroes and villains joining the action for the first time, assisting your Fighters in battle with electrifying offensive and defensive abilities. We hope this feature will let players further open the creative envelope - crafting new teams, loadouts, and combo routes that synergize with these all-new Guest Star attacks!
We look forward to hearing your thoughts on
Update 7.0! Any queries, feel free to ask us in the comments. And, as always, thank you for your continued support of
Skullgirls Mobile!
Here’s a quick rundown of what’s covered in these update notes:
- Guest Stars Overview
- Minette & Brain Drain
- Shiny Odds Launch Event
- 7.0 Launch Celebration
- Economy
- Other Changes
- Coming Soon
And…
Action!
GUEST STARS OVERVIEW
What Are ‘Guest Stars’?
Guest Stars add a new dynamic to
Skullgirls Mobile. Guest Stars cameo in the thick of the fight, helping your team in combat! Unlike their fully-playable counterparts, Guest Stars function specifically as ‘
Assists’, similar to those featured in other fighting games.
Guest Stars are called upon to jump into battle, perform an offensive or defensive action, and then leave - much like the Assist Attack mechanic in
Skullgirls 2nd Encore. The player does not take direct control of Guest Stars, instead choosing when best to call them into battle - perhaps for tactical advantage, to extend a combo, or just for fun!
How Do I Use Guest Stars?
Guest Stars can be added to the load-outs of all
Gold and
Diamond Fighters, similar to standard Special Moves and Blockbusters - although each Fighter is only able to equip
one Guest Star at a time. Synergize the Guest Star that works best alongside your chosen Fighter’s moveset to create new combo paths and strategies!
Guest Stars charge as your Fighter inflicts or takes damage in battle. Once fully charged, players can tap the
Guest Star icon to unleash the equipped ability. There are ways for your opponent to block or evade the incoming attack, so be sure to pick the primo moment to call on your Guest Star, or you may end up wasting a golden opportunity!
Once used, much like Blockbusters, Guest Stars must be recharged before they can be activated again. All that jumping around and throwing hands is exhausting!
Just like regular moves, Guest Stars have their own stats and bonuses, (attack, meter gain, special cooldown etc.) Upgrading your Guest Stars with
Canopy Coins will boost these stats and, in turn, increase their potency. Additionally, if you’re feelin’ lucky, you can
reroll the stats of any Guest Star using
Universal Retakes.
Every five levels, players can
evolve their Guest Star to the next stage of rarity by spending
Stardust. Stardust is a brand new resource specifically used for Guest Star evolution, and is received by selling unwanted Guest Stars from your collection.
Rift Coins can also be used to purchase Stardust from the mysterious
Cabinet of Curiosities*
(*They also sell Frozen Yogurt, which I call ‘Frogurt’.)
Guest Stars are initially only available at
Bronze rarity. Through the use of Canopy Coins and Stardust, they can evolve to
Silver, Gold, and eventually
Diamond status, just like their Fighter counterparts.
Like Blockbusters, Guest Stars are also available in three distinct tier strengths, represented by the star rating beneath each icon.
Where Do I Find Guest Stars?
Wow, y’all got a lot of questions. Guest Stars can be pulled from the new
Guest Star Relics, which can be obtained directly from the Relic Store. Guest Stars can also be earned via
Backstage Passes, limited-time
offers, and - very occasionally - in the
Cabinet of Curiosities.
Seeing Stars Prize Fight
Guest Stars can also be earned in
Seeing Stars - an all-new
Prize Fight!
Seeing Stars will run every week from Friday to Saturday. Players can earn
Guest Star Relics, Stardust, and
Universal Retakes for hitting certain score milestones.
Make sure to equip your Guest Stars before diving in, as tackling
Seeing Stars without them will cause additional
debuffs for your team!
So… Find Guest Star, Use Guest Star, Dominate?
Ehhh, not
quite. All Guest Stars offer an edge in battle, but some may take a little practice to master. You might find some Guest Stars better suited to certain Fighters, loadouts, and combos than others. As you collect and evolve your Guest Stars, be sure to
experiment with them. Try them out alongside different Fighters and opponents, and in synergy with different movesets to maximize their effectiveness in battle. Don’t forget to share your findings with your fellow players!
Remember:
Team Work makes the Dream Work!
Guest Stars bring a thrilling new dynamic to gameplay while expanding
Skullgirls Mobile’s collectible nature. In time, we hope to see Guest Stars comfortably embedded within
SGM, affording us not only an opportunity to evolve the SGM meta, but to also bring more characters from the
Skullgirls universe into the spotlight for the first time!
We hope you enjoy exploring this electrifying new aspect of
Skullgirls Mobile!
For more information on Guest Stars and their uses, direct your eyes to the following Tutorial video!
MINETTE & BRAIN DRAIN
We’re debuting the Guest Stars feature with two of the most-requested characters from the
Skullgirls universe:
Minette and
Brain Drain.
We’re sure you’ll agree that
Little Innsmouth's finest waitress and the
ASG’s most dangerous operative are long overdue an in-ring debut, and we hope that you enjoy seeing these two characters get their time in the spotlight!
Guest Star Variants
Skullgirls wouldn’t be
Skullgirls without its iconic and colorful Fighter variants, and our
Guest Stars are no exception! In addition to their default palettes, Minette and Brain Drain have four stunning
alternate color schemes. Which is your favorite?
Minette Variants:
Brain Drain Variants:
SHINY ODDS LAUNCH EVENT
To celebrate the launch of Guest Stars, you have a temporarily boosted chance to pull a SHINY
Minette or
Brain Drain from all
Guest Star Relics.
From
Wednesday, November 20th until
Wednesday, November 27th, we are increasing Shiny odds to
two times their usual drop rate! Don’t miss this boosted opportunity to bag a super-rare Guest Star!
(The image below depicts the default odds and not the boosted event odds)
7.0 LAUNCH CELEBRATION
Everyone logging in to check out the new update gets a
FREE gift. Head to the
Store for a special package that includes 3 Premiere Relics, a 4hr XP Boost, 100,000 SC, and 5 Gold Gifts to share among your friends! (Make sure they say thank you.)
But that’s not all… This celebratory gift also contains a
FREE Guest Star Relic to get your collection off to a flying start! Finally, the set includes an avatar featuring the cutest, grumpiest squid you ever did see! This squishy fellow is one of the items provided by
Minette during her Guest Star attack, Dim Sum Cart!
All these goodies are yours just for logging in! And it’s not even the Holidays!
- Parallel Realms will reset every day from today, Wednesday, November 20th, until Friday, November 22nd for you to earn a slew of rewards.
- Holodeck Mayhem returns for three days, beginning Saturday November 23rd and ending Monday, November 25th. Don’t miss this opportunity to rack up some Serious XP with the 5x bonus multiplier. (Be sure to activate any XP Boosts in your inventory for gains that would make Cerebella blush!)
- Medici Prize Fights will be available every 48 hours from today, Wednesday November 20th, until Wednesday, November 27th.
ECONOMY UPDATES
CABINET OF CURIOSITIES
- Guest Star Relics have been added to the Trinkets tab of the Cabinet of Curiosities
- Stardust has been added to the Treasures tab of the Cabinet of Curiosities.
MISC
- As the Holiday season approaches, we are pleased to announce that our 12 Days of Gifting event will return in December, offering daily login freebies to celebrate the festive season. We will share more details on this popular event soon, so stay tuned to our socials!
- A reminder that these splendid new avatars are rolling out between October and the end of 2024! Look out for them in the Skullgirls Mobile store and as rewards on the Free and Premium tracks of Backstage Passes.
OTHER CHANGES
COMBAT
- General: Fixed occasional issue where the first input of a fight would be ignored.
- General: Fixed issue where lingering projectiles (eg. Robo-Fortune’s Headrone) could interrupt Blockbuster execution.
- Fukua: Fixed issue where Twice Shy startup could be halted by Specials from an opposing Fukua.
- Black Dahlia: Fixed issue where Stage Hazard barrel could halt opposing Blockbuster animations.
- Black Dahlia: Fixed issue where Last Call would cycle animations even if opponent already K.O’d.
- Black Dahlia: Fixed issue where bullets hitting K.O.’d opponent would trigger Corrosive Agent's Signature Ability.
- Peacock: Fixed issue where Deadly Airport could whiff if it followed Impending Doom.
- Big Band: Fixed issue where blue coloration would occasionally appear underneath health bar.
- Parasoul: Fixed issue with Locked In where text would not appear on Silent Scope.
- Umbrella: Fixed issue where an opponent with Final Stand would not be K.O’d by Feeding Time.
- Robo-Fortune: Fixed issue where Salvo and Filia’s Fenrir Drive clash, flooring both characters.
- Marie: Fixed issue where Repetitive Skeleton Impact whiffs if it follows Weight of Our Will.
- Catalyst: Into Thin Air has been rebalanced -
OLD: Every 30-10 seconds, all Debuffs are removed and all opponent Blockbusters are reset.
NEW: Every 35-15 seconds, all Debuffs are removed and all opponent Blockbusters are reset.
MISC
- The Collection UI has been renovated. New visual icons represent the Fighters, Moves, Guest Stars, and Catalysts tabs. The inventory for each tab can now be found in the top-right corner.
- ‘Move Retakes’ and ‘Universal Move Retakes’ renamed ‘Retakes’ and ‘Universal Retakes’.
- New app icon!
- Guest Star Challenges added to Daily Missions and Backstage Pass.
- New Accolade available for obtaining 10 Bronze Guest Stars.
- Bio pages for Minette and Brain Drain added to loading screens.
- Fixed issue where Chat would fail to unlock when a player reached Level 5.
- Highest-ranking Guest Stars now feature on a player’s Profile page.
- Various changes to allow for the addition of Guest Stars in Collection.
- Fixes to non-English text occasionally misaligning with cards/pop-up boxes.
- Additional localization fixes.
- Additional UI optimization for iOS formats.
- Additional minor bug fixes.
KNOWN ISSUES
- There are still some known issues with some Fight Replays becoming desynced. We are still working on this, but some replay issues will unfortunately persist in this update.
COMING SOON
With the launch of Update 7.0 and our Guest Stars feature, we are paving the path to 2025 and a fresh year of exciting additions. Our team is working hard on our next Guest Star, Roxie, (check out an all-new sneak peek below!) alongside other developments to engage
SGM fans in 2025.
We still have one more minor update (7.1) scheduled to arrive before the end of 2024. Until then, please follow us on our
social channels (including our new
Bluesky account!) and the
Skullgirls Mobile Hub to stay up to speed on all the latest developments!
We are excited to see our Guest Stars finally debut in
Skullgirls Mobile, allowing Minette and Brain Drain their opportunity to shine like never before! We hope you all enjoy exploring this dynamic new battle mechanic and are looking forward to hearing your thoughts and feedback. And, as always, thank you for your continued support of Skullgirls Mobile!
Until next time,
that’s a wrap!
- All of us at Hidden Variable <3