- Joined
- Aug 15, 2017
- Messages
- 8
- Reaction score
- 2
- Points
- 3
- Age
- 23
Can someone explain this to me?
Okay so imagine this
*Distant harp strumming*
Bronze PF. On my last fighter (Valentine - Scrub) knocked out first fighter, and their second and third has low health. I finish off the second fighter and wait for the last one with an EKG Flatliner and his Beowulf drops in, which I expect to then be KO'd by the BB3 (Giving details of characters and moves used in case that makes a difference somehow, like character or move-specific bugs) and as my fighter lunges to land the first hit of the EKG she's knocked back by a Burst and then punished with a (Hurting Hurdle I believe) projectile and losing me the game.
Am I stupid and have been overlooking a mechanic that was in the game from the start? Because as far as I'm aware BB3s are totally unblockable and the opponent is frozen during the beginning animation.
Okay so imagine this
*Distant harp strumming*
Bronze PF. On my last fighter (Valentine - Scrub) knocked out first fighter, and their second and third has low health. I finish off the second fighter and wait for the last one with an EKG Flatliner and his Beowulf drops in, which I expect to then be KO'd by the BB3 (Giving details of characters and moves used in case that makes a difference somehow, like character or move-specific bugs) and as my fighter lunges to land the first hit of the EKG she's knocked back by a Burst and then punished with a (Hurting Hurdle I believe) projectile and losing me the game.
Am I stupid and have been overlooking a mechanic that was in the game from the start? Because as far as I'm aware BB3s are totally unblockable and the opponent is frozen during the beginning animation.