Not sure I agree with a way of earning shinies, but definitely agree that something needs to change about their drop rates, especially since they currently seem to be
*broken* for golds and diamonds.
I've been tracking shiny odds for a while now, and here's what we have currently:
Thread Link
We were also told these things about shinies in the patch notes for their release:
Thread Link
[snipped out sentences not relating to their odds]
However, based on the data, one or more of the statements shown above
must be wrong.
At this point, I've gotten enough Gold data to consider what I have to be statistically sound, as even though we only have 1 Gold Shiny on record, the following statement
*should* be true if everything is working as intended: "Lastly,
the odds of finding a Shiny Fighter are increased the higher the rarity the Fighter is."
But it's not.
The on-record odds for Gold shinies is currently lower than, not just the Silver odds, but the Bronze odds as well.
And these Gold odds are even out of date, as for the last few month have been tracking
every single Gold drop I've received via every possible methods (pf rewards, random pulls, gold relics, etc), and haven't taken the time to add them in for quite a while.
Assuming that all statements made in the release post are the way things are intended to be, Shiny odds are currently *
broken* for higher rarities, and there's some kind of bug or design flaw that's responsible.
Something is seriously wrong here, and it needs to be looked at.
But, unless we gather some more data, we won't know how exactly. I have my suspicions though, and I *highly* encourage everyone reading to submit a screenshot of their full shiny collection to my tracking thread here:
Thread Link