1. [2018/06/22]
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"Reverse Filia" A fukua concept

Discussion in 'Filia' started by You cant beat D, Jun 11, 2019.

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  1. You cant beat D

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    With fukua being a Clone of filia, i thought it would be funny to think of her Entire character being as such in sgm, but i took it one step further and made her completely a Reverse filia to the best of my abbilties,
    (Note: i by no means want to see these ideas in the game, as most of them are either over powered or underpowered, it's merely a fun concept)


    Charater ability: Phase
    Dashing forward just before being hit will allow fukua to phase through an opponet's attack, avoiding all damage.

    Marquee ability: Phlebotomy
    MA1: 15% of the damage fukua receives is reflected at the opponent.
    MA2: every hit suffered has a 15% chance to convert all active regens into permant regens.

    Bronze fukuas

    Good hair Day
    Pallet 1
    Element: Air
    SA1: 10% chance when hit to gain Regen for 7 secconds
    SA2: 15% Decrease to enemy crit rate if Fukua has regen.

    Mended ends
    Pallet 10
    Element: light
    SA1: 20% chance on hit to gain regen for 7 secconds
    SA2: receive 50% less damage when benefiting from Regen

    Silver fukuas

    Bad ms scalie
    Pallet 12 (reptile)
    Element: wind
    SA1: 50% when hit by a critical hit to Gain Haste for 6 secconds
    SA2: also gain armor for 6 secconds.

    Symbiote apparent
    Pallet 20
    Element: fire
    SA1: When the opponet uses a special move, Grant slow for 15 secconds
    SA2: When the opponet uses a block buster, it has a 100% chance to reset the cooldown of all special moves.

    Gold fukuas
    Conrows (Con artist + The hair style conrows, really proud of that name)
    Pallet 6
    Element: Dark
    SA1: when landing a hit, 35% of damage delt is regained as health
    SA2: When landing critcal hit, Gain Heavy Regen for 10 secconds

    Parasite Cleave
    Pallet 14
    Element: Water
    SA1: 50% chance when critical hit to gain haste for 10 secconds and Invincible for 3 if not already benefiting from haste.
    SA2: 15% chance when hit to gain regen for 5 secconds if you have Invincible

    Oniswept
    Pallet 7
    Element: Fire
    SA1:Gain a 50% chance to phase through Melee hits, Avoiding damage and hit reactions.
    SA2: after phasing, the opponet suffers Slow and cripple for 10 secconds.

    Diamond (this was before Djinnfrizz)

    Crass Cutter
    Pallet 24
    Element: light
    SA1: All hits from enemy blockbusters and special moves have a 10% chance to Phase through you and grant 1 stack of precision
    SA2: Gain heavy regen and final stand for 10 secconds when suffering a single hit that does more then 5% of your max health.
     
  2. FriendlyWolf

    FriendlyWolf Active Member

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    Ohhh I really like this concept. I feel like it would be really cool too though if they reversed the tiers of the palettes. Having the original default color palette/s as rare diamonds and the weird quirky ones as bronzes.
     
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  3. Kevin Pepino

    Kevin Pepino Member

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    The concept of making Fukua the complete reversal of Filia sounds neat, but I'd say that the name for the default skin doesn't do it for me. I get what it's trying to do but let me explain: all of the default skin names have some sort of negative or low-class remark, some examples being Rusty, Stage Fright, Underdog, Scrub and Prototype. So I consider that calling Fukua "Good Hair Day" sorta goes against this "tradition". But in the end I guess it's just a really specific nitpick.
     
    You cant beat D likes this.
  4. Starsmore

    Starsmore Active Member

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    No, permanent regent is just too much.
     
  5. You cant beat D

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    I see what you mean, though i suppose in a sense that helps the concept even more
     
    fanghoul likes this.
  6. You cant beat D

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    It's things like that which made me say, i don't want to see them in game, but am just thinking about them for fun
     

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