Hi devs, thank you again for such a great game!
I think it would be pretty useful to have a counter showing the total amount of damage dealt by the combo, not only the hit number. That would definitely help us to optimize our combos and clearly see if the difficult execution results in significant damage increase.
For example, when playing Filia I really don't know what would deal more damage after L5:
I think it would be pretty useful to have a counter showing the total amount of damage dealt by the combo, not only the hit number. That would definitely help us to optimize our combos and clearly see if the difficult execution results in significant damage increase.
For example, when playing Filia I really don't know what would deal more damage after L5:
- Launcher -> Juggle -> Gregor Samson (easy to perform, wastes ground bounce);
- Launcher -> D1 -> L4 -> Gregos Samson (deals more hits, does not use bounce);
- French Twist -> Gregor Samson (more Bleeds, wastes skill slot);