There's way to much fight modifier for the apposing team. I was playing Bigbands daily event on master difficulty and it was near impossible to complete or to even get a hit in. the modifier say 15% chance to activate a modifier, but it seems to be triggered 90% of the time no exaggerating. There's modifiers that trigger on every hit that causes bigband to receive absolutely no damage.
Bigband is one of the least overpowered.
There's a fighter, I think squiggly
Which has a modifier that makes her avoid death for 10 seconds. But she keeps getting it from the start of the fight to the very end without any cooldown time or any intervals between the 10seconds it take to deplete. Which makes her pretty much impossible to kill, and if you're lucky to kill her or one of her team , they get resurrected, seriously. there's other fighters with way cheaper modifiers than this.
NB: am using fighter in the same fighter-score range as the opposing team, sometimes way above and its still near impossible.
Bigband is one of the least overpowered.
There's a fighter, I think squiggly
Which has a modifier that makes her avoid death for 10 seconds. But she keeps getting it from the start of the fight to the very end without any cooldown time or any intervals between the 10seconds it take to deplete. Which makes her pretty much impossible to kill, and if you're lucky to kill her or one of her team , they get resurrected, seriously. there's other fighters with way cheaper modifiers than this.
NB: am using fighter in the same fighter-score range as the opposing team, sometimes way above and its still near impossible.
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