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yes, her Projectile dodge chance applies always, not just when evading.Three things:
1. Probably best to have her on a team where she can gain armor, or maybe regen. That would definitely make her annoying to fight.
2. Why does it show 6/18 when she has no visible moves equipped?
3. When using Diamonds Are Forever against a Windswept that had just tagged in she evaded it without dashing backwards, which leads me to believe her dodging of projectiles is simply on hit.
I recomend the first stage with a random character in story mode (i think it's the third level), which is the first one you can take a single character in to. Practice on varied, weak enemies with a few filias trying to get the timing right... And accept that you won't be perfect at it.Is there a strategy on HOW to evade? I feel like when i swipe I either do it too early or the mobile doesn't respond fast enough and i end up getting hit.
Just evade spam into the corner and make sure to time the obvious dash attacks then attack back, it's really easy. Moist made a list of dash attacks you can evade reliably.I recomend the first stage with a random character in story mode (i think it's the third level), which is the first one you can take a single character in to. Practice on varied, weak enemies with a few filias trying to get the timing right... And accept that you won't be perfect at it.
Filia is my main, and I'm still more likely to run away BEFORE the enemy attacks than I am to do a proper evade: it's hard to pull off, especially when you don't know what move the enemy is planning.
Practice does not make perfect, but it can help (i should probably practice more now that double is thrown in, too)
Also taking into account that the Haste doesn't refresh, I can see this change being a good idea.Windswept deserves a slight buff, the durations for Enrage and Haste should be 15 seconds because of the high amount of skill it takes and the risks to evade properly.
Primed can spawn a tear to gain Enrage for 10 seconds while hitting the enemy at absolutely no risk to herself. I don’t see why Windswept should get the same duration but at a significant risk to herself.
Sometimes its a bit hard to tell but generally if the move has a hitbox thats detatched from the character its a projectile. The simplest example would be Peacocks George special moves and her cannonball in her ground combo.I have a question. What exactly is a projectile?
Leech is definitely better for her as she is not a Bleeder but has access to enrage so with Crt Dmg and ATk% build you can deal sufficient dmgWhich MA is the best for her after the buff?