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ATK%, HP%, Def and Meter gain. He does plenty of damage with just his basic hits so I don't think that meter gain is essential, but its always nice. ATK% would be his best stat IMO.Thanks for the info, I was wondering if there was information about which advanced stats go best with Beowulf
Here is some Wulf Shoot education. First, you use Wulf Shoot to catch dashing opponents. Second, there is one true combo into Wulf Shoot, which is is simply L5 into Wulf Shoot. Finally you can try to catch opponents that are waking up with Wulf Shoot.How the h*ck do you use wulf shoot without getting shut down by the ai.
Every time I use it in high-level prize fights the ai either uses a blockbuster/special-move or launches me into the air with an uppercut.
And it's not like you can combo it either, so as far as I know the move is utterly useless since you can't reliably use it.
I run Wulfamania because every hit of it is a throw that can activate the Wulfsbane SA. As such it inherently does more damage on its own than Three Wulf Moonsault does. I also love to just pop Hype Mode and use Wulfamania to get the penguin finisher.which of beos bb3s is best for wulfsbane?
I run Wulfamania because every hit of it is a throw that can activate the Wulfsbane SA. As such it inherently does more damage on its own than Three Wulf Moonsault does. I also love to just pop Hype Mode and use Wulfamania to get the penguin finisher.