I'm going to try my best to be as reasonable and as civil as possible here. The topic I'm about to discuss makes me want to scream my head off when I'm going through it but I know doing that wont get me anywhere.
So, the Big Band Daily Event is... Annoying... Really annoying... The fight modifiers that are used throughout this entire event seem too overpowered when combined together. And I understand that is a part of Big Band's overall archetype (the big slow beefy guy), but there are times during these fighta when it reaches a point of where your victory or loss over a CPU only comes down to RNG. Now, personally, although I am not a fan of the unflinching at all, it does serve that bit of challenge Daily Events have. But the invincibility to bypass your counter blockbuster and grabs is a bit overkill if you ask me. And before somehow says it, yes, I am well aware there a nunber of characters and/or moves to counter all of these. But not all people have said counters and participating in these events would still prove to be a major challenge. But my main issue comes with the Big Band assigned random 1v2 fights for Treasure. Yes, treasure fights are supposed to be hard, but when you get matched up against a 7k Untouchable Peacock and a 6k Armed Forces Cerebella (some of the most annoying/hated characters in the game) along with the fight mods that are already on top of it, it's not fun at all. Especially since Big Band's attacks are multi-hit galore so they trigger said mods super early. Then next thing you know, you're sitting in the corner holding block against a barrage of pummels from Cerebella and when the unflinching finally wears off your counter is only greeted with the sound of "DIAMONDS ARE FOREVER!!!" Not to mention, with the very recent addition of Ms. Fortune, her insane block strings and corner pressure on par with that of DBFZ Gohan, make me want to skip any future Big Band Tuesdays.
So, the Big Band Daily Event is... Annoying... Really annoying... The fight modifiers that are used throughout this entire event seem too overpowered when combined together. And I understand that is a part of Big Band's overall archetype (the big slow beefy guy), but there are times during these fighta when it reaches a point of where your victory or loss over a CPU only comes down to RNG. Now, personally, although I am not a fan of the unflinching at all, it does serve that bit of challenge Daily Events have. But the invincibility to bypass your counter blockbuster and grabs is a bit overkill if you ask me. And before somehow says it, yes, I am well aware there a nunber of characters and/or moves to counter all of these. But not all people have said counters and participating in these events would still prove to be a major challenge. But my main issue comes with the Big Band assigned random 1v2 fights for Treasure. Yes, treasure fights are supposed to be hard, but when you get matched up against a 7k Untouchable Peacock and a 6k Armed Forces Cerebella (some of the most annoying/hated characters in the game) along with the fight mods that are already on top of it, it's not fun at all. Especially since Big Band's attacks are multi-hit galore so they trigger said mods super early. Then next thing you know, you're sitting in the corner holding block against a barrage of pummels from Cerebella and when the unflinching finally wears off your counter is only greeted with the sound of "DIAMONDS ARE FOREVER!!!" Not to mention, with the very recent addition of Ms. Fortune, her insane block strings and corner pressure on par with that of DBFZ Gohan, make me want to skip any future Big Band Tuesdays.