The BB Meter gain might be a bit too much, but the overall concept is really unique!- Christmas is approaching! So I'm going to post my original Christmas themed variants that I posted before in five part (They are in my current banner) .
- I was actually thinking of posting all five at once on Christmas day, but that wouldn't be very interesting, right? Also, if the main thread is up and running again, I'll post there too!
The first one is… Umbrella - Gift Greedy!
“Santa Claus is coming tonight♪”
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Sig - Joy of unboxing
Sig1 - When she is alive, All teammates has 25/35/50% chance to gain RANDOM BUFF for 5 sec whenever they gains a BUFF.
Sig2 - If the element combination of your team is FIRE, GRASS and LIGHT, all teammate’s BUFF DURATION will increase by 3/4/5 sec and gain 2% BB METER per sec.
The second one is… Annie - Santa Apprentice!- Christmas is approaching! So I'm going to post my original Christmas themed variants that I posted before in five part (They are in my current banner) .
- I was actually thinking of posting all five at once on Christmas day, but that wouldn't be very interesting, right? Also, if the main thread is up and running again, I'll post there too!
The first one is… Umbrella - Gift Greedy!
“Santa Claus is coming tonight♪”
View attachment 26918
Sig - Joy of unboxing
Sig1 - When she is alive, All teammates has 25/35/50% chance to gain RANDOM BUFF for 5 sec whenever they gains a BUFF.
Sig2 - If the element combination of your team is FIRE, GRASS and LIGHT, all teammate’s BUFF DURATION will increase by 3/4/5 sec and gain 2% BB METER per sec.
Adds 1 additional DRAGON CHARGE. DRAGON CHARGES have a 20/40/60% chance to not be consumed by SPECIAL MOVES and ATTACKS. |
Using a BLOCKBUSTER while benefiting from a DRAGON CHARGE applies HEX and another random DEBUFF for each remaining DRAGON CHARGE. Each debuff lasts 5/7/10 seconds. |
The third one is… Valentine - Festive Aid!The second one is… Annie - Santa Apprentice!
“Make everyone happy and become a real Santa!”
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Sig - Hope of holy night
Sig1- Once per match When activating STAR POWER at full meter, grant 3/4/5 stack of permanent SLOWS to all teammates in reserve. Each SLOW will converted into 15 seconds of RANDOM BUFF every time they land a 5-hit combo.
Sig2 - Once per match when she dies, transfer 25/35/50% of her MAX HP to one surviving teammate. This effect can exceed their MAX HP.
Special effect: The fighter affected by sig2 will shine brightly.
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The fourth one is… Marie - Holy Marie!!The third one is… Valentine - Festive Aid!
“Have you been a good kid this year?”
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Sig - The magic bag
Sig1 - When using SPECIAL MOVE, remove one DEBUFF and gain ENRAGE, BLESSING or REGEN for 10/15/20 sec.
Sig2 - When tagging out, 50/75/100% to transfer all buffs to an incoming teammate and reset its timers.
Cool palette, but not a big fan of the SAs. SA1 is a more RNG version of Fur Monger's SA1, while SA2 supports it in a way, but is a one and done. What's cool, is that Last Call will trigger all effects of SA1, but again, they're too spread out. And again, I don't like the heavy overlap with Fur Monger.This time I created my work in a different way than usual! I'll posting one of my past masterpiece (not related to the Christmas!) as a test. It has greatly improved reality. (This image is fake, of course)
“Show me how strong you’ve become!”
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- Sig2 will activate once per match
- The buffs you get from Sig1 are...
: ENRAGE
: ARMOR
: REGEN
: EVASION
: THORNS
The last one is finally here!The fourth one is… Marie - Holy Marie!!
“Being a Santa isn’t a bad. I might actually like it♪”
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Sig (updated) - Toy’s encouragement
Sig1 - When she’s alive, All teammates will heal 3/4/5% health per their GUEST STAR’S RANK when they use GUEST STAR.
Sig2 - If the element combination of your team is FIRE, LIGHT and LIGHT, all teammates gain 50% BB and GUEST STAR’s METER and gain 3 RANDOM BUFFS for 10/12/15 sec when they defeating an opponent.