"There are no Heroes or Villains. There's just what I want, and how I'll get it." SA: Mutant Magnet SA1: Inflict IMMOBILIZE and CRIPPLE for 5/10/15 seconds on DASHING opponents.
SA2: While opponent is suffering from IMMOBILIZE, Drain 5/10/15% BLOCKBUSTER METER. BLOCKBUSTERS have a 15% chance to TRANFER 1 BUFF while the opponent is suffering from CRIPPLE.
References: Filia skin from 2nd Encore: Magneto Skin. "My destiny keeps on going!" SA: Noble Justice SA1: When TAGGING IN, deal damage equal to 10/15/20% of your current HEALTH and Inflict 3 Random DEBUFFS on self (Excluding DOOM)
SA2: When using a BLOCKBUSTER, remove all active BUFFS and DEBUFFS from both fighters. Each DEBUFF removed permanently increases DAMAGE by 5/6/7% Reference: Destiny HERO - Dystopia
"Qiguanchanghong!" SA: Chi Strikes SA1: Gain PRECISION, ENRAGE, or ARMOR every 25/15/10 COMBO HITS. These BUFFS are removed when Beowulf is KNOCKED DOWN.
SA2: When entering HYPE MODE when obtaining all of the above BUFFS, THROWS have a 50/75/100% chance to reset SPECIAL MOVE COOLDOWN and increase BLOCKBUSTER METER by 50%. Reference: Iron Fist from Marvel Rivals
Marinette + Tikki & Ladybug from Miracuous season 6
‘’I’m just a normal girl with a normal life”
SA: Lucky Charm!
-After facing the same opponent for 20/15/10 seconds, Cerebella transforms, gains 3 stacks of enrage and 1 random buff for 15 seconds, and inflict 1 random debuff. Cerebella detransforms and buffs are removed if the opponent tags out or is defeated
-All teammates heal by 15% health and gain 25% blockbuster meter when Cerebella defeats an opponent using a blockbuster or while benefitting from at least 3 buffs
VFX: Ladybug effects as in the show when using a blockbuster or defeating opponent
"All Right! Get your Game On!" SA: Miracle Fusion
SA1: When TAGGING IN, gain a BUFF for 10/15/20 seconds per teammate. The BUFF gained is determined by each teammate's ELEMENT
SA2: 5/10/15% chance on HIT to reset the timers on all Filia's BUFFS.
Buff determination:
AIR: REGENERATION
FIRE: ENRAGE
WATER: ARMOR
LIGHT: FINAL STAND
DARK: HASTE
NEUTRAL: MIASMA Reference: Jaden Yuki from Yugioh GX
"To defeat the Darkness, I must BECOME the Darkness." SA: Super Polymerization SA1: Gain MIASMA when opponent's HEALTH drops below 65/75/85%. MIASMA is removed when Fukua is KNOCKED DOWN
SA2: TIER 2 and 3 BLOCKBUSTERS have a 50/75/100% chance to TRANSFER all opponent's BUFFS to self while benefitting from MIASMA. Reference: Supreme King from Yugioh GX