Please give me a chance.
Guide to my post:
1. Hello
2. Fighting improvement recommendation
3. Multiplayer reccomendation
4. Other stuff?
5. Request
6. Goodbye
______________________[1]_______________________
This game has always had a special place in my heart since i first played it about a year and some ago; and the mobile adaptation has already taken my heart. One thing that sets this apart from similar apps like MKX and Injustice is that there is an actual complexity to the fights, though its not as intricate as the Pc/Console version, it has a good bit of fun to it.
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______________________[2]_______________________
So one idea ive had for a while is to add heavy, medium, and light attacks to the game, after many requests in the forums and many fans asking for the implimentation, I have an idea of how. The current average smart phone screen size is at an all time high this year of approx [5in/13cm]!!! And with that, it leaves room for inovation in the smartphone gaming industry. So few games take advantage of the left side of the screen, currently there are about 10 (give or take) basic combos per character. You could devide the left side of the screen into 3 equal portions, and if your left finger is sitting in the heavy category, you do a heavy attack, if its in the medium category you would do a medium attack and so on. It would take a while to program in and get done, but its worth at least looking into right?
Big band could use a possible nerf, right now, there are a few overpowered combos with his BB moves, its not super important, but may need to happen eventually.
______________________[2]_______________________
______________________[3]_______________________
Currently the android and apple app stores are suffering from a lack of cross platform multiplayer games. This is due in part because most apps require small amounts of skill, so competing is; boring.
This game on the other hand already has potential, with a smart combination of some skill and timing, you could easily compete with friends or randoms.
It wouldnt be cheap to get dedicated servers, but if enough people become active, it drags more and more players in, everybody wants to fight their friends in a new cool competitive game, thats what fighting games live off of, a multiplayer fuction would drag in many players and enough money to further promote and progress the game.
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Energy is a good way to keep a player from over playing a game, its a way to keep the game relivent and to convince the player to spend a small amount of money to keep up their nightly streak, but it can also poison a game. At first the cost of 2 energy per fight was a pretty good way of keeping me from over playing, but now im stuck because 3 energy gives me 15 min of gameplay at most, before im stuck waiting for more. I recommend a better balanceing of the energy, either give characters more, or scale the energy with your player level, something; or the game might become unplayable.
______________________[4]_______________________
______________________[5]_______________________
Sqiggly is my favorite character; please add her soon, or at least give me an idea of when she will be making it into the game.
______________________[5]_______________________
______________________[6]_______________________
Well, I have got out all i wanted to say, I love the game and I apologize for any spelling/grammatical errors, I tried not to make too many mistakes. Once again, i appreciate the game and i want to see it grow, please message me if anybody wants clerification to my ideas they can email me (message me to get email). And thanks for your time
______________________[6]_______________________
Guide to my post:
1. Hello
2. Fighting improvement recommendation
3. Multiplayer reccomendation
4. Other stuff?
5. Request
6. Goodbye
______________________[1]_______________________
This game has always had a special place in my heart since i first played it about a year and some ago; and the mobile adaptation has already taken my heart. One thing that sets this apart from similar apps like MKX and Injustice is that there is an actual complexity to the fights, though its not as intricate as the Pc/Console version, it has a good bit of fun to it.
______________________[1]_______________________
______________________[2]_______________________
So one idea ive had for a while is to add heavy, medium, and light attacks to the game, after many requests in the forums and many fans asking for the implimentation, I have an idea of how. The current average smart phone screen size is at an all time high this year of approx [5in/13cm]!!! And with that, it leaves room for inovation in the smartphone gaming industry. So few games take advantage of the left side of the screen, currently there are about 10 (give or take) basic combos per character. You could devide the left side of the screen into 3 equal portions, and if your left finger is sitting in the heavy category, you do a heavy attack, if its in the medium category you would do a medium attack and so on. It would take a while to program in and get done, but its worth at least looking into right?
Big band could use a possible nerf, right now, there are a few overpowered combos with his BB moves, its not super important, but may need to happen eventually.
______________________[2]_______________________
______________________[3]_______________________
Currently the android and apple app stores are suffering from a lack of cross platform multiplayer games. This is due in part because most apps require small amounts of skill, so competing is; boring.
This game on the other hand already has potential, with a smart combination of some skill and timing, you could easily compete with friends or randoms.
It wouldnt be cheap to get dedicated servers, but if enough people become active, it drags more and more players in, everybody wants to fight their friends in a new cool competitive game, thats what fighting games live off of, a multiplayer fuction would drag in many players and enough money to further promote and progress the game.
______________________[3]_______________________
______________________[4]_______________________
Energy is a good way to keep a player from over playing a game, its a way to keep the game relivent and to convince the player to spend a small amount of money to keep up their nightly streak, but it can also poison a game. At first the cost of 2 energy per fight was a pretty good way of keeping me from over playing, but now im stuck because 3 energy gives me 15 min of gameplay at most, before im stuck waiting for more. I recommend a better balanceing of the energy, either give characters more, or scale the energy with your player level, something; or the game might become unplayable.
______________________[4]_______________________
______________________[5]_______________________
Sqiggly is my favorite character; please add her soon, or at least give me an idea of when she will be making it into the game.
______________________[5]_______________________
______________________[6]_______________________
Well, I have got out all i wanted to say, I love the game and I apologize for any spelling/grammatical errors, I tried not to make too many mistakes. Once again, i appreciate the game and i want to see it grow, please message me if anybody wants clerification to my ideas they can email me (message me to get email). And thanks for your time
______________________[6]_______________________