- Joined
- May 10, 2017
- Messages
- 64
- Reaction score
- 46
- Points
- 18
Teammates: Icy Hot, Heavy Reign (2).
Valentine: Icy Hot (Team Assist)
Move 1:
Move 2:
Move 3:
Move 4:
Move 5:
Prefered Stats: (Defense, HP#, HP%)
Move 1: SM1 Burst OR SM2 Napalm Shot
Move 2: BB3 Silent Scope
Move 3: BB4 Conopy Bounce
Move 4: BB5 Motor Brigade
Move 5: BB8 Inferno Brigade
Prefered Stats: (Crit DMG/ATK#/ATK%, Crit Rate, Meter Gain) OR (Crit Rate, Defense/HP#/HP%, Meter Gain)
Note: If you do not have enough move slots or point, BB8 and BB3 takes priority because they are easier to execute. BB8 being first priority, it is your win condition.
SM1 Burst to CRIPPLE your opponent to cause a -25% damage debuff which will help you build meter or escape combos. You can switch it out for SM2 Napalm Shot if you prefer an offensive playstyle.
I also hope that people will join in and post some interesting builds too and comment on how it works out for them.
Updated v1.2.1
"I need a medic!"
Concept: The idea is to barrage your opponents with Heavy Reign's BB moves (preferably Inferno Brigade) by cycling to Icy Hot as much as possible; building up your meters with TAG INs. You start out with Heavy Reign and then TAG IN Icy Hot for BB gain and let her tank hits until you can TAG IN again to another Heavy Reign. She'll gain 4s REGEN allowing you to take more critical hits. Use your BB and TAG IN again to Icy Hot to reload your BBs. Repeat the cycle until you win.
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Valentine: Icy Hot (Team Assist)
- Signature Ability A: First Responder; all teammates TAG IN with REGEN for 4 seconds (X seconds max).
- B: On TAG IN, all teammates gain 10% meter (X% meter max) for all Blockbusters.
Move 1:
Move 2:
Move 3:
Move 4:
Move 5:
Prefered Stats: (Defense, HP#, HP%)
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Parasoul: Heavy Reign (Damage)
- Signature Ability A: Overcast; 50% chance on CRITICAL HIT to gain 10% meter (X% meter max) for all Blockbusters.
- B: 50% chance to gain 10% meter (X% meter max) for all Blockbusters when suffering CRITICAL HIT.
Move 1: SM1 Burst OR SM2 Napalm Shot
Move 2: BB3 Silent Scope
Move 3: BB4 Conopy Bounce
Move 4: BB5 Motor Brigade
Move 5: BB8 Inferno Brigade
Prefered Stats: (Crit DMG/ATK#/ATK%, Crit Rate, Meter Gain) OR (Crit Rate, Defense/HP#/HP%, Meter Gain)
Note: If you do not have enough move slots or point, BB8 and BB3 takes priority because they are easier to execute. BB8 being first priority, it is your win condition.
SM1 Burst to CRIPPLE your opponent to cause a -25% damage debuff which will help you build meter or escape combos. You can switch it out for SM2 Napalm Shot if you prefer an offensive playstyle.
***
Afterword: I wanted to theorycraft some possible teams that could help beginners grind Prize Fights cheaply, allowing you to experiment more with certain teams rather than just playing straight Golds or at least have some fun.
I also hope that people will join in and post some interesting builds too and comment on how it works out for them.
Updated v1.2.1
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