I recall this being pointed out before with the reason being Sekhmet has super armor, so you don't get launched into the air by the initial hits from Strike Up The Band, followed up by the airborne hits which is the main damage of the BB, so it has nothing to do with the distance, really.I was reading this thread yesterday and thought hey that shouldn't happen they're unblockable?? But I was just playing one of the Bloody Sunday daily events and I avoided big bands strike up the band while in sekhmet mode. It's a one off and I don't know if I'd be able to replicate it but I was really close to big band and took no damage at all.
Yeah but you take damage normally from the initial hits that launch you up. I took nothing.I recall this being pointed out before with the reason being Sekhmet has super armor, so you don't get launched into the air by the initial hits from Strike Up The Band, followed up by the airborne hits which is the main damage of the BB, so it has nothing to do with the distance, really.
Hm, that is pretty weird. Guess distance does have something to do with it.Yeah but you take damage normally from the initial hits that launch you up. I took nothing.
This one time I was fighting an opponent in the PFs and I used my Painwheel's BB3, but then it just didn't hit he opponent. What really happened was that when I used that BB3 my opponent tagged in someone else so the BB3 didn't work because I couldn't attack anyone for a couple of seconds. NOTE: It's really hard to pull off. Other than that, it's all I've seen that comes close to 'evading'. Hope this helped!
This. I start a fight, check the specials/BBs, and if there's an unblockable, I have basically no recourse but to put the tablet down until the defeat screen pops up.It sure is super fun trying to do some harder Story Mode stuff, seeing a BB3 on the enemy loadout and knowing that i'm wasting my time trying to fight back.
Actually the Devs are still working on them, looking at the 1.4.0 Patchnotes:Probably because anyone who tries to bring it up keeps getting shouted down with "Well I'm at max level and I'm not getting OHKOd, so if it doesn't affect me anyone else saying it's an issue must be wrong."
At this point everything there is to say on the matter has been said already. And for all the fuss that's been kicked up, there hasn't been any sort of official reply or anything. So it doesn't look like there's any chance anything will change. :/
Increased Blockbuster Tier 3 Meter Requirements
- We have increased the amount of meter it takes to trigger a BB3 by 25%
- This is NOT intended to be the be-all-end-all solution to BB3 balancing, but rather a short term step in the right direction pending other adjustments. Stay tuned!
I thought about that too, but that makes it more powerful against tanks then and less effective against glass canons.How about do them % based? This will swing power towards underdog.
Is there a problem with that?I thought about that too, but that makes it more powerful against tanks then and less effective against glass canons.
Glass canons should get punished more than a tank that's specifically has higher health in exchange for less damage.Is there a problem with that?