It is very good that artificial intelligence has been improved ... But the throws ... developers, it just got awful. Perhaps it would be better to remove them altogether? They are now doing nothing, only interfering. Because the AI now rejects the roll in 90% of cases. Which, together with steadfastness and armor, makes some characters unstoppable, and some others completely useless and greatly destroys the balance. After all, a throw to the last update was the only way to restrain an unwavering character and gave a chance to get out of the corner.
Dear developers, if you really really want the throws to deviate, maybe you should seriously consider introducing a special developed parameter such as the chance of a successful rejection of the throw or the chance of a non-rejected throw ... For what is happening now is unjustified and a serious bonus for Cerebella, to which the throw is now almost impossible to apply ...
This is a combination of a sophisticated AI and a new throw system, the only thing that really spoiled the impression of the update.
All the same, this game, I hope, is designed not only for e-sportsmen and high-level demigods. Why so high up the threshold of entry into the game ...
I apologize for my poor English.