dude why you make so complicated SA?View attachment 20214View attachment 20215
Black Dahlia - Division of Labour
"No matter what I'm clocking out by six."
Overtime:
Signature Ability 1:
DAHLIA deals 1% increased damage for every two seconds elapsed throughout the match. Every 10/8/5 seconds and when the opponent is KNOCKED DOWN, gain a PRECISION. Landing a PRECISION SHOT removes a BUFF and inflicts CRIPPLE.
Signature Ability 2:
With at least 3 stacks of PRECISION or when an opponent's HEALTH is between 70% and 30%, PRECISION SHOTS become UNBLOCKABLE and deal 100/150/200% bonus CRITICAL DAMAGE. CRIPPLE is consumed upon landing a SPECIAL SHOT dealing 250% bonus damage.
She can deal huge CRITICAL DAMAGE by combining the factors in her abilities. Especially her BB3 could do insane damage thanks to the CRIPPLE mechanic she has. She can be built in few different ways, if you want to spam BB3 you might want to go METER GAIN or if you want to multiply the CRITICAL DAMAGE done, you can go ham on a pure damage set. One can even consider using a burst for the DEATH MARK and deal insane damage with a PRECISION+DEATH MARK+BB3 Combo. Majority of DoL's damage comes from her shots, timing and situational conditions.
Gotchu. Thank you for the feedback. I just like pushing the potential I see in this game to the max. I also can tell my variants have too much going for them too. Therefore I have made another one but much simpler than the previous ones. I will post it shortly. I would be happy if you tell me what do you think about the next one.dude why you make so complicated SA?
If you noticed developers mostly make SA easy to understand everyone. Bcs there is prize fight modifiers and rift modifiers. Also Non-english players like me must know it easyly.
Why would I ever, yours is so much better than mineANNIE — AFTERBURNER
"It's not about fun. The flames are a part of us. We have to burn in order to live."
Annie's palette #29
(Lio Fotia, from Promare)
SIGNATURE ABILITY: BLAZE POWER
(SA1) At the start of the battle, gain permanent ENRAGE. For each active ENRAGE stack, heal 0.5 / 0.75 / 1% health
(SA2) Also grant 1/2/3% BLOCKBUSTER METER for each active ENRAGE stack.
View attachment 20121
BEOWULF — FIERY FIGHTER
"I'll extinguish you with my burning soul!"
Beowulf's non-existent palette
(Galo Thymos, from Promare)
SIGNATURE ABILITY: EXTINGUISHER
(SA1) THROWS remove 1 BUFF from the opponent and have 15/20/25% chance of inflicting CRIPPLE for 10 seconds
(SA2) Against FIRE OPPONENTS or opponents suffering from CRIPPLE, SPECIAL MOVES and BLOCKBUSTERS inflict BLEED and WITHER for 5/6/7 seconds
View attachment 20122
DISCLAIMER: Someone here had already made Galo Beowulf. But, since I had already made Lio Annie months ago and, recently, Galo Beo in a contest, I felt bad for posting just one instead of both. They are kinda cute together. Please, friend that made Galo Beowulf before me, don't be upset with me.
Abillity: Bestowed Power |
• BLOCKBUSTERS and SPECIAL MOVES deal 3%/4%/5% bonus damage per combo hit. |
• Every 9 hits in a combo, reset the timer on all SPECIAL MOVES and gain 15%/20%/25% BLOCKBUSTER METER, but suffer POWER SURGE for the remainder of the combo. |
Abillity: Murder Fuel |
• Gain THORNS every 0.3/0.2/0.1 seconds while DASHING. THORNS is removed when using a PROJECTILE ATTACK, increasing its damage by 50% for each stack. |
• Gain EVASION and inflict HEAVY BLEED and WITHER for 10 seconds when landing a PROJECTILE HIT that deals more than 5% of the opponents MAX HEALTH. |