• [2018/06/22]
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LIL SIS TIME!
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Easy Prey:
Opponents below 30/60/90% of their maximum health take 15/25/35% bonus damage from Bubble's attacks. If Ravenous, Umbrella will inflict Wither and Slime for 5/7/10 seconds whenever she critically hits an opponent with less health than her.

Allies gain Armor for 10/20/30 seconds and recover 1/2/3% health for each Umbrella hit that removes at least 10/7/5% of the opponent's maximum health. If Ravenous, Umbrella gains a stack of Enrage whenever she benefits an allie.

HP:68,322
Attack:11,773
Quote:Let's feed the lions!



View attachment 26032 Enchanting:
When you cast any Bubble on the field, grant yourself and all allies Blessing and Precision. Inflicts Fatigue for 5 seconds and Hex for 5/10/15 seconds when you launch a Bubble on the field.

Moves that manifest Skullgirls' power or Bubble strikes deal 100% bonus damage and have a 5/7/10% chance to convert a stack of Blessing into Regeneration and inflict Curse. Every 15 seconds under the effect of Blessing, gain Dead Eye for 10/15/20 seconds.
HP:77,332
Attack:10,234
Quote:Trick or Treat?! No way! I'll cast a spell on you!


Spooky Umbrella 😨😨😨
An original Halloween themed variant? I like that! Nice job, man.
Btw I also made Halloween Umbrella before, please check it out.
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i love this one, will be more fantastic when she has a SA 🤩🤩🤩
This Umbrella already has sigs, so let me re-upload the full info of Pumpkin Witch now… with a little adjustment.

“What kind of “trick” will I play…♡”
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Sig - Trick and treat♪

Sig1 - When opponent gains a BUFF, 25/35/50% to inflict RAMDOM DEBUFF for 5/7/10 seconds.

Sig2 - When opponent DEBUFF expires, gain 3/4/5% health and BB METER.

Happy Skull-O-Ween🎃
 
I finally make more!

BRAZIL! MY COUNTRY!
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Soccer Diva:

Cerebella gains Enrage and Miasma every 6/4/2 seconds on her side of the stage. Upon reaching 5/4/3 stacks of Enrage, convert all stacks of Miasma into permanent. All buffs are removed if Cerebella be knocked out.

When Cerebella has at least one layer of permanent Miasma, she gains 3/4/5 layers of Evasion every 15 seconds. While under the effect of Evasion, Cerebella gains Precision and converts every stack of Enrage into 50/75/100% of the Blockbuster meter every 15 seconds by accumulating more than one stack of Enrage. Blockbusters under the effect of Enrage are unblockable.
HP:75,383
Attack:15,372

Quote:If you want, after here we can take a walk around Rio de Janeiro, what do you think?

A reference to Brazil, the ability and the name refer to the title of "Country of Football"


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Exhaustion and Rest:

When using 4/3/2 Blockbusters in a row, suffer Fatigue for 5 seconds. When stunned, gain 3/4/5 stacks of Regeneration for 10 seconds and convert up to 3 debuffs to Enrage.


When defeated while with a fully charged Blockbuster, inflicts permanent Wither and Slow on all opponents and all allies gain Haste. When defeated for at least 20/15/10 seconds, upon being revived, gain permanent Unflinching and 3 stacks of Barrier.

HP:78,345
Attack:13,444
Quote:I'm tired, not defeated
 
Marie as Angela from Library of Ruina
"May you find your book in this place."
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SA: Bookending
1: While below 50% Mortuary charge SKELETAL SUMMON hits have a 10/20/30% chance to give BLESSING and HASTE, While above 50% Mortuary charge SKELETAL SUMMON hits have a 10/20/30% chance to inflict WITHER and QUIETUS.
2: When defeating an enemy while they have QUIETUS, gain 1 PRECISION for every buff on the enemy and 30/40/50% blockbuster meter.
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i make moreee!

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Perfect Symbiosis:
When using a Blockbuster, recover 10/15/20% of maximum health and deal 100/150/200% bonus damage on the last hit of the Blockbuster. When using a Blockbuster while above 30/40/50% health, remove all debuffs and inflict Death Mark and Wither for 30 seconds.

Hit has a 30% chance to inflict Slime and reduce the opponent's Blockbuster meter by 1/2/3%. Gain 1% bonus damage every second near an opponent suffering from Slime.

Health:67,883
Attack:12,224
Quote:We...Are...Samson!
Reference to Marvel's Venom. This is the effect when using a Blockbuster.

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Blackheart:
When entering Sekhmet Mode, inflict Curse and mirror all of the opponent's buffs. Curse is removed whenever the opponent attempts to gain a buff. Deal 25/50/75% bonus damage when out of Sekhmet Mode and near an opponent suffering from Curse.

Every 15 seconds, if Eliza has more health than the opponent, all opponents in the assist or on the field lose 5/7/10% of Blockbuster meter and suffer Incapacitation and Bleeding for 5/7/10 seconds. Gain Enrage and Unflinching upon exiting Sekhmet Mode if any opponent is suffering Incapacitation.
HP:78,344
Attack:11,445
Quote:Corruption...
 
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"Appear! The Circuit that leads to the Future!"
SA: Cynet Backdoor
SA1: Gain ENRAGE and HASTE and inflict IMMOBILIZE after facing the same opponent for 15/10/5 seconds
SA2: 25/50/100% chance when TAGGING from Umbrella for all active BUFFS to transfer to the Incoming Fighter. Fighters TAGGING in also gain IMMUNITY. All BUFFS are removed when KNOCKED DOWN.

Reference: IP Masquerena from Yugioh (Hungern is SP Little Knight)
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Robo Fortune as Zer0 from Borderlands 2 (Made 1/30/24)
"Sorry, did that hurt? / That "sorry" was sarcasm / I am not sorry. :D"
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I tried something different with this robo, her face and most of her eyes are black while her iris is red to look like a zero-symbol similar to zer0s expressions (and lack thereof). zer0 communicates in goofy l33t speak much like robo so I thought it'd be amusing. I imagine robo throwing different holographic emoticons when doing different actions
SA: Decepti0n
1: HEADRONE HITS (includes blocked hits) and SPECIAL MOVE CRITICAL HITS give up to 1 EVASION for 2/3/4 seconds and inflict DEATH MARK for 5/10/15 seconds.
2: Gain 3 BARRIER whenever you kill an opponent, gain DEADEYE for 10/12/15 seconds every 30 seconds when benefiting from BARRIER, the final opponent tags in with PERMANENT HEAL BLOCK.
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Check up time!
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Overload on Duty:
When using 5/4/3 Blockbusters in a row, lose 15% of your maximum health and gain 3/4/5 stacks of Enrage. Every 3 seconds while in Enrage, inflict Wither for 2 seconds every 1 second near the opponent.

Valentine drains 1% health per second when near the opponent while benefiting from Enrage and reflects 25% of the damage taken, but loses 2% health per second.
Life:68,882
Attack:11,335
Quote:I...am ABOUT TO EXPLODE IN HERE!

special effect when benefiting of Enrage
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Ars Obscura:
When using any form of Resurrect on allies, Valentine gains 50/75/100% permanent bonus damage for the rest of the match, removes Debuffs from herself and gains permanent Dead Eye.

Revived Dark allies gain 5% health every 9/6/3 seconds without taking a hit, Dark allies deal 100% more damage while Valentine is benefiting from Dead Eye. When reviving an ally, leave a runes circle on the ground, opponents near the rune circle lose 15% health every 5 seconds and suffer Hex. The rune circle disappears after 10/20/30 seconds.

Life: 57,828
Attack: 15,254

Quote: Hoc non est magus... Veneficii!
Ars Obscura means "arts of darkness", this Valentine would be a witch in your universe.

Valentine with rune circle
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The circle was supposed to be colorful, but it wasn't. 😭
 
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Here’s my new Parasoul - Devilish Bloodline!

“JACKPOT”
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Ref- Dante from Devil May Cry V
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Sig - Make it Stylish

Sig1 - Combo hits that are multiples of 5 deal 100/125/150% bonus damage.

Sig2 - Finishing a 15+ hit combo with BB grants Permanent ENRAGE and a RANDOM BUFF for 10/12/15 seconds. ENRAGE will removed when tagged out.

- Dante Annie already exists in the original, but judging from her color scheme, it's probably from a previous series, so I think it's well differentiated.
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Hey, your variation looks really good! (especially selection of color palette)
Dante Annie already exists in the original, but judging from her color scheme, it's probably from a previous series, so I think it's well differentiated.
I ran into same problem, because it's a bit weird to feel that the same Annie has a reference to GlaDOS from Portal, although i think she would fit Eliza or Robo-Fortune better 😭😭
 
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Hey, your variation looks really good! (especially selection of color palette)

I ran into same problem, because it's a bit weird to feel that the same Annie has a reference to GlaDOS from Portal, although i think she would fit Eliza or Robo-Fortune better 😭😭
Thanks, man. It's quite a masterpiece imo.

It's really strange that Annie has a Dante reference pallet… Parasoul is a better choice no matter what you think, right???
 
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I made the default stance version of Dante Parasoul - Devilish Bloodline that I posted before!
Well, since I had a chance, Let's compare it with the Dante Annie that already exists in the original.
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i make more 💋
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Defense Mechanism:
Hit hits have a 50/75/100% chance to reflect 40% of the damage taken and grant 2/3/4 stacks of Thorns if they take at least 10% of Painwheel's maximum health. While affected by Thorns, gain Final Stand and Heavy Regen for 15 seconds every 15 seconds.


Hit hits while affected by Heavy Regen retain 5/7/10% of the damage from all hits. When using a tier 3 Blockbuster, release all retained damage and convert 20% of it into Healing for all allies.
HP:67,838
Attack:12,234
Quote:Don't mess with me, you'll get hurt...
It's a reference to Spike, of Brawl Stars, and to a cactus too 😍

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Necrotizing:
When near a corpse, opponents lose 15/20/25% of their maximum health every 10 seconds and Valentine recovers 30/60/90% of their maximum health. When removing a corpse on the field, electrocutes the entire scenario, inflicting 30/60/90% of the remaining maximum health on all living fighters on the allied team.

Hitting when there are no corpses on the field has a 25% chance to inflict Wither. If Withered, opponents suffer Curse and Mark of Death every 2 seconds.
Life:67,293
Attack:11,799
Quote:We all die, that's what makes us equal...

I simply loved this Valentine, I can't express how pleased I was with the colors and the pose.
 

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