• [2018/06/22]
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SG Custom Fighters

2onions

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DANGANRONPA SPOILERS!!!
















JUNKO.png

Junko Enoshima Squigly!
"Sorry to keep you waiting!"

SA: Everlasting Despair

SA1: Gains a random (unstackable) buff every 10/7/5 seconds, all buffs are removed when hit (not including blocked hits) or knocked down. Also has 50% chance of converting debuffs on self into regen or permanent immunity
SA2: Twice per fight when defeated without surviving teammates, resurrect with 10/15/20% health, and inflict permanent curse and wither on the enemy team
 
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UnusualBoo54

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It's time for more fighter cards!
Gang Star Card.pngCastle Crusher Card.pngGrim Intention Card.pngInkantation Card.pngPrincess Hell Card.png
Try and guess who's referencing what!

GANG STAR - " Did you really think you'd be that lucky? "

Gold Experience

SA1 - When defeating an opponent, gain 2 stacks of REGEN
SA2 - Once per match when suffering a hit that would be fatal, REVIVE with 30% HP

CASTLE CRUSHER - " Sorry, your princess is in another castle "

Tough Shell
SA1 - Gain 1 stack of THORN for 8 seconds when using a BLOCKBUSTER
SA2 - 15% chance to inflict
BLEED for 7 seconds when HIT while benefitting from THORN

GRIM INTENTION - " Let us dance, shall we? "

Troupe Master
SA1 - While Squigly is alive, Squigly and her teammates gain HASTE for 5 seconds when using a SPECIAL MOVE
SA2 - While Squigly is alive,
DEBUFFS suffered by Squigly and her teammates have a 30% chance to MIRROR towards the opponent.

INKANTATION - " Stay Fresh! "

Ink Tactics
SA1 - Gain EVASION and REGEN for 8 seconds for every 10 combo hits
SA2
- Gain 2% BLOCKBUSTER METER per second while benefitting from EVASION

HELL PRINCESS - " Inside every demon is a rainbow! "

Happy Hotel

SA1 - While Parasoul is alive, Parasoul and her teammates gain IMMUNITY and REGEN for 12 seconds when tagging in.
SA2 - Parasoul and her teammates cannot suffer more than 5
% damage in a single hit while benefitting from any BUFF(S)


 

RoseNasty

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Honestly I can't decide which title sounds better:
LtwyrbH.png
im0dDIM.png
 

Whispy

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Well, I've messed around with the palette editor for a little bit, and I've made some pretty decent looking cards. I had a lot of fun making these, so I hope you guys like them too!
"I'm the main man around here!" - Lobo (DC Comics)
Low Blow Beowulf.png
"It seems that your contract has expired.." - The Snatcher (A Hat In Time)
Black Magic Double.png
"Get down with the sickness!" - Mikan Tsumiki (Danganronpa)
Sick And Twisted Valentine.png
This isn't all of the cards that I made, but I wanted to keep it simple and short for now. Enjoy! :)
 
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Super Siren - " Alola! "

Sealed Fate
SA1 - When defeating an opponent, gain REGEN for 5 seconds
SA2 - When an opponent appears, inflict BLEED for 5 seconds
 
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Myurrderrrrerrrr.png
Myurrderrrrerrrr - " You no-good. Dirty. PECK NECK! " (A Hat in Time)

Awarded Owl
SA1 - When landing a CRITICAL HIT, inflict ARMOR BREAK to opponent for 8 seconds.
SA2 - After using a Blockbuster, gain HEAVY REGEN for 10 seconds.
 

Kevin Pepino

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Here's my own share of custom cards. I made one for every character, but I chose the ones I like the most. The rest are posted on the SGM subreddit.

Sundowner.png *9/11 being his FS is a reference of one of his quotes (Like the good ol' days after 9/11!)

"Kids are cruel, Jack. And I'm very in touch with my inner child." (Sundowner, Metal Gear Rising: Revengeance)

SIGNATURE ABILITY: CAN'T LAY A FINGER ON ME!

1) 10% chance when blocking a hit, gain five stacks of Throns for 5/7/10 seconds
2) Blockbuster hits remove one Thorns stack and remove 3/4/5% of the opponent's Health bar

Sam.png

"The only thing I know for real." (Jet Stream Sam, Metal Gear Rising Revengeance)

SIGNATURE ABILITY: WIND OF DESTRUCTION

1) Deal an additional 1/2/3% damage for every combo hit
2) Using a Special Move or a Blockbuster inflicts Heavy Bleed and Wither for 5/7/10 seconds.

Jehuty.png

"A.D.A Software fully updated." (O.F. Jehuty, Zone of the Enders)

SIGNATURE ABILITY: ZERO SHIFT

1) Dealing a total of 15/10/5% damage grants 5 stacks of Precision and Enrage. Enrage is removed after the next hit.
2) Also gain 3/4/5 stacks of Evasion

Kuwagust.png

"We will become a flaming arrow and crash into your base!" (Kuwagust Anchus, Mega Man Zero 2 (also current pfp here))

SIGNATURE ABILITY: SENGATOTSU

1) Dash attacks deal an additional 100/150/200% damage and inflict Armor Break and Death Mark for 10 seconds
2) 5% chance when dealing more than 5% damage to inflict Stun for 2/3/4 seconds
 

BallotBoxer

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As said by Bryan on the previous page, and it can't be said enough, krazete's palette editor (https://sgmpalette.netlify.com) is amazing! Makes it easy to realize dreams like this, everyone's favorite Dagonian waitress:

ct.jpg
Catfish Ms. Fortune
(based on Minette)
Signature Ability Order Up!
1. Grabs have 25/50/75% chance to steal buffs from opponent. Also takes debuffs from enemy and converts them to buffs.
2. Always tags-in with 5 stacks of Evasion
 

AwsomeTheMyth

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OmegaBand.png

"Annihilation, Charge, Fire!"
Signature Ability: The End

  1. While Big Band's health percentage is higher than his opponent, every 5th combo permanently increases Big Band's Attack by 1%/ 2%/3% (Caps at 100%) as long it does not exceed 20th combo.
  2. While Big Band's health is lower than his enemy, 15%/20%/25% chance that attacking the blocking enemy becomes UNBLOCKABLE and inflict Death Mark for 10 seconds.
Chaos_Double.png

"Get a load of this!"
Signature Ability: Chaotic Upgrade

  1. Every 10 seconds and at the start of the match, gain HASTE followed by ^BARRIER followed by ARMOR followed by HEAVY REGEN followed by ^ENRAGE followed by UNFLINCHING followed by ^THORNS for 5/7/10 seconds. (^ means x2 stacks of the buff)
  2. Whenever an enemy tags in, instantly transmute to ELEMENTAL ADVANTAGE and gain 1/2/3 stacks of BLESS for 10 seconds.
Phew, here's my sonic inspired palettes, hope you like it!
 
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Walking On Eggshells.png Walking On Eggshells alt.png
Waling On Eggshells - "Always Hatching"

Hard-Boiled
SA1 - When landing a CRITICAL HIT, gain REGEN for 3 seconds
SA2 - If Baby Yoshi is at 25% health or lower, gain 6 stacks of PERCISION.
 
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Gaming Master.png Gaming Master - "Why have 9 lives, IF I CAN GET INFINITE LIVES!" (referencing the infinite 1up trick)

Glitchy Ghoul
SA1 - When landing a Blockbuster, gain 10 stacks of EVADE.
SA2 - At random inflict GLITCH to the opponent for 20 seconds.
 

Whispy

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Greetings fellows, I've came back with some more palettes! I've also decided this time I'd come up with some SAs for them this time around, and as before, I hope you enjoy!
"Die, monster! You don't belong in this world!" - Richter Belmont (Castlevania)
SA: Whip It!
SA1: Gain one stack of enrage every 1.5/1/0.5 seconds while using Wyrm's Tail. One stack of enrage goes away per hit.
SA2: While you have 4/3/2 stacks of enrage, Leviathan hits apply Armor Break and Hex for 10 seconds.
Castlemania Squigly.png
"Breakdown, breakdown!" - Yoshikage Kira (JoJo's Bizarre Adventure)
SA: Great Daze
SA1: If an opponent is defeated with a projectile, they have a 50/75/100% chance to self destruct (similar to Circuit Breaker/Blue Screen) when an opponent is near their body.
SA2: When an opponent is resurrected, add 30/45/60 more seconds to the clock.
Bomb Shell Peacock.png
"Another successful procedure!" - Medic (Team Fortress 2)
SA: Charged Up
SA1: Get Haste for 5/7/10 seconds upon using a special move or blockbuster.
SA2: If an unblockable blockbuster is fully charged, tagging into a teammate will give them invincible and final stand for 5/10/15 seconds.
Ubermensch Valentine.png
"You know what they say, the more the merrier!" - Dr Eggman (Sonic)
SA: Reassembly
SA1: 25/50/100% chance upon a teammate getting defeated to get 1 permament stack of enrage and regen.
SA2: Using a blockbuster gives you 1/2/3 stacks of barrier. Using an unblockable resurrects one random teammate.
Helter Shellter Big Band.png
Alright, that's what I got for now! I'll upload some more palettes and SAs in a couple of days. Sorry if it was a little much, I'm just really excited to show off some of these palettes! :)
 
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"You know what they say, the more the merrier!" - Dr Eggman (Sonic)
also P I N G A S
 

Ultrashadow65

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YellowdevilDouble.png
"Bumo...Bumomomo" - Yellow Devil (Mega Man)
SA: Shape Memory
SA1: When at an elemental advantage, hits have a 20% chance to inflict a 5/10/15 second slow and Double gains a 10 second Haste.
SA2: Projectiles hit inflict 1/2/3 stacks of slow and bleed that lasts 10 seconds. Once Slow and Bleed are removed, inflict 2 power surge.

UltimateKeebo.png
"I have studied the complete history of stand-up comedy!" - K1-B0(Danganronpa V3: Killing Harmony)
SA: Ultimate Punishment
SA1: All beam and energy hits have a 30/40/50% chance to deal 200% bonus damage. Head drones deal 20% bonus damage and have a 30% chance to inflict a random debuff.
SA2: 50/70/100% chance for Robo-Fortune to switch to an elemental advantage when tagging in and inflict 5 power surge that lasts 10 seconds.


BlakeFortune.png
"Just shut up and fight" - Blake Belladonna (RWBY)
SA: Shadow Semblance
SA1: 30% chance when back dashing to get 3/4/5 stacks of perma barrier.
SA2: When a stack of barrier is removed, gain 1 stack of regen for 10 seconds and gain 3/4/5% HP.
 
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8836B9F7-CF99-437D-B5A6-AEAE1BDA12C2.jpeg

“Roar xD”—myspace

SA: Pinkeye
SA 1: Critical hits always deal at least 1/1.5/2% of opponent’s health. (Overrides armour. Does not add any additional damage.)
SA 2: Once per match when taking a fatal hit, remove all debuffs, gain permanent immunity, and gain last stand for 3/5/7 seconds.
 
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BallotBoxer

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tin.png dos.jpg merry.png
Switch places!

Tinny Tune Big Band
Instead of "Tiny" like Peacock, it is "Tinny" because, you know, he's all metal.

Merry Melody Peacock
Was going to be "Big Bang" (some SA about powerful projectiles), but "Merry Melody" ties a Big Band nod with an animation reference.