Made a couple cards based on my 2nd favorite game (ror2)
SA1: Headrone Hits have a 33% chance to Inflict Stun for 1/1.5/2 seconds.
SA2: Gain Armor for 6/8/10 seconds and Inflict Immobile for 3/4/5 seconds when hitting a stunned opponent.
SA1: Gain 1 stack of Barrier for every 8/6/4 combo hits. Barrier is removed when knocked down.
SA2: Attacks deal up to 30/40/50% more damage based on Cerebella's movement speed.
SA1: Tears automatically detonate when expiring, dealing 50/100/150% extra damage.
SA2: Gain 3/5/7% Blockbuster and Special Meter per second when standing near a Tear.
SA1: While Painwheel is alive, your team's projectiles have a 20/30/40% chance to inflict Cripple and Heavy Bleed for 4/6/8 seconds.
SA2: When an opponent is defeated, transfer all debuffs from both fighters to the new opponent, and extend them for 6/8/10 seconds.